xdecor.register("cabinet", {
description = "Cabinet", inventory = {size=24}, infotext = "Cabinet",
- tiles = {"default_wood.png", "xdecor_cabinet_front.png"},
+ tiles = {"default_wood.png", "default_wood.png",
+ "default_wood.png", "default_wood.png",
+ "default_wood.png","xdecor_cabinet_front.png"},
groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
xdecor.register("cabinet_half", {
description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet",
- tiles = {"default_wood.png", "xdecor_cabinet_half_front.png"},
+ tiles = {"default_wood.png", "default_wood.png",
+ "default_wood.png", "default_wood.png",
+ "default_wood.png", "xdecor_cabinet_half_front.png"},
groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} })
xdecor.register("candle", {
- description = "Candle", light_source = 12,
- inventory_image = "xdecor_candle_inv.png", drawtype = "torchlike",
+ description = "Candle", light_source = 12, drawtype = "torchlike",
+ inventory_image = "xdecor_candle_inv.png",
+ wield_image = "xdecor_candle_inv.png",
paramtype2 = "wallmounted", legacy_wallmounted = true,
walkable = false, groups = {dig_immediate=3, attached_node=1},
- tiles = { {name="xdecor_candle_floor.png", animation={type="vertical_frames", length=1.5}},
- {name="xdecor_candle_wall.png", animation={type="vertical_frames", length=1.5}} },
+ tiles = { {name="xdecor_candle_floor.png",
+ animation={type="vertical_frames", length=1.5}},
+ {name="xdecor_candle_wall.png",
+ animation={type="vertical_frames", length=1.5}} },
selection_box = {type="wallmounted",
wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} })
xdecor.register("cardboard_box", {
- description = "Cardboard Box", groups = {snappy=3}, inventory = {size=8}, infotext = "Cardboard Box",
- tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", "xdecor_cardbox_sides.png"},
- node_box = {type="fixed", fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} })
+ description = "Cardboard Box", groups = {snappy=3},
+ inventory = {size=8}, infotext = "Cardboard Box",
+ tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png",
+ "xdecor_cardbox_sides.png"},
+ node_box = {type="fixed",
+ fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} })
xdecor.register("cauldron", {
description = "Cauldron", groups = {snappy=1},
tiles = {{name="xdecor_cauldron_top_anim.png",
- animation={type="vertical_frames", length=3.0}}, "xdecor_cauldron_sides.png"} })
+ animation={type="vertical_frames", length=3.0}},
+ "xdecor_cauldron_sides.png"} })
xdecor.register("chair", {
- description = "Chair", tiles = {"xdecor_wood.png"},
+ description = "Chair", tiles = {"xdecor_wood_tile.png"},
sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
node_box = {type="fixed", fixed={
- {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125}, {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
- {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28}, {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
- {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875}, {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
+ {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
+ {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
+ {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
+ {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
+ {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
+ {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
+
+xdecor.register("chandelier", {
+ description = "Chandelier", drawtype = "plantlike", walkable = false,
+ inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"},
+ groups = {dig_immediate=3}, light_source = 15 })
xdecor.register("coalstone_tile", {
description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"},
groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
-local curtaincolors = { {"red", "#ad2323e0:175"} } -- add more curtains simply here
-for c in ipairs(curtaincolors) do
-local color = curtaincolors[c][1]
-local hue = curtaincolors[c][2]
-
-xdecor.register("curtain_"..color, {
- description = "Curtain ("..color..")", tiles = {"xdecor_curtain.png^[colorize:"..hue},
- inventory_image = "xdecor_curtain_open.png^[colorize:"..hue,
+local curtaincolors = {"red"} -- add more curtains simply here
+for _, c in ipairs(curtaincolors) do
+xdecor.register("curtain_"..c, {
+ description = "Curtain ("..c..")", use_texture_alpha = true, walkable = false,
+ tiles = {"xdecor_curtain.png^[colorize:"..c..":130"},
+ inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130",
+ wield_image = "xdecor_curtain.png^[colorize:"..c..":130",
drawtype = "signlike", paramtype2 = "wallmounted",
- use_texture_alpha = true, walkable = false,
groups = {dig_immediate=3}, selection_box = {type="wallmounted"},
on_rightclick = function(pos, node, clicker, itemstack)
local fdir = node.param2
- minetest.set_node(pos, {name = "xdecor:curtain_open_"..color, param2 = fdir})
+ minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=fdir})
end })
-xdecor.register("curtain_open_"..color, {
- tiles = { "xdecor_curtain_open.png^[colorize:"..hue },
+xdecor.register("curtain_open_"..c, {
+ tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" },
drawtype = "signlike", paramtype2 = "wallmounted",
use_texture_alpha = true, walkable = false,
groups = {dig_immediate=3, not_in_creative_inventory=1},
- selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..color,
+ selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c,
on_rightclick = function(pos, node, clicker, itemstack)
local fdir = node.param2
- minetest.set_node(pos, { name = "xdecor:curtain_"..color, param2 = fdir })
+ minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir })
end })
-
+
minetest.register_craft({
- output = "xdecor:curtain_"..color.." 4",
- recipe = {{"", "wool:"..color, ""},
- {"", "wool:"..color, ""},
- {"", "wool:"..color, ""}} })
+ output = "xdecor:curtain_"..c.." 4",
+ recipe = {{"", "wool:"..c, ""},
+ {"", "wool:"..c, ""},
+ {"", "wool:"..c, ""}} })
end
xdecor.register("cushion", {
description = "Cushion", tiles = {"xdecor_cushion.png"},
groups = {snappy=3}, on_place = minetest.rotate_node,
node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} })
-
+
xdecor.register("empty_shelf", {
description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf",
tiles = {"default_wood.png", "xdecor_empty_shelf.png"},
xdecor.register("fire", {
description = "Fake Fire", light_source = 14, walkable = false,
- tiles = {{name="xdecor_fire_anim.png", animation={type="vertical_frames", length=1.5}}},
+ tiles = {{name="xdecor_fire_anim.png",
+ animation={type="vertical_frames", length=1.5}}},
drawtype = "plantlike", damage_per_second = 2, drop = "",
groups = {dig_immediate=3, not_in_creative_inventory=1} })
minetest.register_tool("xdecor:flint_steel", {
- description = "Flint & Steel", stack_max = 1, inventory_image = "xdecor_flint_steel.png",
+ description = "Flint & Steel", stack_max = 1,
+ inventory_image = "xdecor_flint_steel.png",
tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
return itemstack
end })
+xdecor.register("lantern", {
+ description = "Lantern", light_source = 12, drawtype = "torchlike",
+ inventory_image = "xdecor_lantern_floor.png",
+ wield_image = "xdecor_lantern_floor.png",
+ paramtype2 = "wallmounted", legacy_wallmounted = true,
+ walkable = false, groups = {dig_immediate=3, attached_node=1},
+ tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
+ selection_box = {type="wallmounted",
+ wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
+ wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
+ wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}} })
+
flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"}
for _, f in ipairs(flowerstype) do
xdecor.register("potted_"..f, {
- description = "Potted Flowers ("..f..")", walkable = false, groups = {dig_immediate=3},
+ description = "Potted Flowers ("..f..")", walkable = false,
+ groups = {dig_immediate=3},
tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png",
drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() })
end
xdecor.register("painting", {
- description = "Painting", drawtype = "signlike", tiles = {"xdecor_painting.png"},
+ description = "Painting", drawtype = "signlike",
+ tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png",
paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false,
- inventory_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
- groups = {dig_immediate=3, attached_node=1}, sounds = default.node_sound_wood_defaults() })
+ wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
+ groups = {dig_immediate=3, attached_node=1},
+ sounds = default.node_sound_wood_defaults() })
xdecor.register("plant_pot", {
description = "Plant Pot", groups = {snappy=3},
tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} })
+xdecor.register("metal_cabinet", {
+ description = "Metal Cabinet", inventory = {size=24},
+ tiles = {"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
+ "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
+ "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"},
+ groups = {snappy=2}, infotext = "Metal Cabinet" })
+
xdecor.register("moonbrick", {
description = "Moonbrick", tiles = {"xdecor_moonbrick.png"},
groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
xdecor.register("multishelf", {
- description = "Multishelf", inventory = {size=24}, infotext = "Multishelf",
+ description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf",
tiles = {"default_wood.png", "xdecor_multishelf.png"},
groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}}
xdecor.register("rope", {
- description = "Rope", walkable = false, climbable = true,
- tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png",
- drawtype = "plantlike", groups = {dig_immediate=3}, selection_box = rope_sbox })
-
+ description = "Rope", walkable = false, climbable = true,
+ groups = {dig_immediate=3}, selection_box = rope_sbox,
+ tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png",
+ wield_image = "xdecor_rope_inv.png", drawtype = "plantlike" })
+
+xdecor.register("stereo", {
+ description = "Stereo", groups = {snappy=3},
+ tiles = {"xdecor_stereo_top.png", "xdecor_stereo_bottom.png",
+ "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png",
+ "xdecor_stereo_back.png", "xdecor_stereo_front.png"} })
+
xdecor.register("stone_rune", {
description = "Stone Rune", tiles = {"xdecor_stone_rune.png"},
groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
-
+
xdecor.register("stone_tile", {
description = "Stone Tile", tiles = {"xdecor_stone_tile.png"},
groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
xdecor.register("table", {
- description = "Table", tiles = {"xdecor_wood.png"},
+ description = "Table", tiles = {"xdecor_wood_tile.png"},
groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
node_box = {type="fixed", fixed={
- {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
+ {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5},
+ {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
xdecor.register("tv", {
description = "Television", light_source = 11, groups = {snappy=3},
- tiles = {"xdecor_television_left.png^[transformR270", "xdecor_television_left.png^[transformR90",
- "xdecor_television_left.png^[transformFX", "xdecor_television_left.png",
- "xdecor_television_back.png", {name="xdecor_television_front_animated.png",
+ tiles = {
+ "xdecor_television_left.png^[transformR270",
+ "xdecor_television_left.png^[transformR90",
+ "xdecor_television_left.png^[transformFX",
+ "xdecor_television_left.png",
+ "xdecor_television_back.png",
+ {name="xdecor_television_front_animated.png",
animation = {type="vertical_frames", length=80.0}}} })
xdecor.register("wood_tile", {
description = "Wood Tile", tiles = {"xdecor_wood_tile.png"},
- groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
-
-xdecor.register("workbench", {
- description = "Work Bench", inventory = {size=24}, infotext = "Work Bench",
- sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
- tiles = {"xdecor_workbench_top.png", "xdecor_workbench_top.png", "xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
- "xdecor_workbench_front.png", "xdecor_workbench_front.png"} })
+ groups = {snappy=3, wood=1}, sounds = default.node_sound_wood_defaults() })
--- /dev/null
+-- Repair Tool's code by Krock, modified by kilbith
+
+xdecor.register("workbench", {
+ description = "Work Bench", infotext = "Work Bench",
+ sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
+ tiles = {"xdecor_workbench_top.png", "xdecor_workbench_top.png",
+ "xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
+ "xdecor_workbench_front.png", "xdecor_workbench_front.png"},
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("formspec", "size[8,7;]"..fancy_gui..
+ "label[0,0;Cut your wood into...]"..
+ "label[0,1.5;Input]"..
+ "list[current_name;input;0,2;1,1;]"..
+ "image[1,2;1,1;xdecor_saw.png]"..
+ "label[2,1.5;Output]"..
+ "list[current_name;output;2,2;1,1;]"..
+ "label[5.5,0;Damaged tool]"..
+ "list[current_name;src;6,0.5;1,1;]"..
+ "image[4.35,1.1;1.5,1.5;xdecor_hammer.png]"..
+ "label[5.8,1.5;Hammer]]"..
+ "list[current_name;fuel;6,2;1,1;]"..
+ "item_image_button[0,0.5;1,1;xdecor:microslab_wood;microslab; ]"..
+ "item_image_button[1,0.5;1,1;xdecor:microslab_half_wood;microslabhalf; ]"..
+ "item_image_button[2,0.5;1,1;xdecor:microcube_wood;microcube; ]"..
+ "item_image_button[3,0.5;1,1;xdecor:panel_wood;panel; ]"..
+ "list[current_player;main;0,3.25;8,4;]")
+ meta:set_string("infotext", "Work Bench")
+ local inv = meta:get_inventory()
+ inv:set_size("output", 1)
+ inv:set_size("input", 1)
+ inv:set_size("src", 1)
+ inv:set_size("fuel", 1)
+ end,
+ on_receive_fields = function(pos, formname, fields, sender)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local shape = {}
+ local anz = 0
+
+ if fields["microslab"] then
+ anz = "8"
+ shape = "xdecor:microslab_wood"
+ elseif fields["microslabhalf"] then
+ anz = "16"
+ shape = "xdecor:microslab_half_wood"
+ elseif fields["microcube"] then
+ anz = "8"
+ shape = "xdecor:microcube_wood"
+ elseif fields["panel"] then
+ anz = "4"
+ shape = "xdecor:panel_wood"
+ else return end
+
+ local inputstack = inv:get_stack("input", 1)
+ if minetest.get_item_group(inputstack:get_name(), "wood") ~= 0 then
+ local give = {}
+ for i = 0, anz-1 do
+ give[i+1] = inv:add_item("output", shape)
+ end
+ inputstack:take_item()
+ inv:set_stack("input", 1, inputstack)
+ else return end
+ end,
+ can_dig = function(pos, player)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:is_empty("src") and inv:is_empty("fuel")
+ and inv:is_empty("input") and inv:is_empty("output")
+ end
+})
+
+local function register_wood_cut(name, desc, box, f_groups)
+ f_groups = {}
+ f_groups.snappy = 3
+ f_groups.not_in_creative_inventory = 1
+ xdecor.register(name.."_wood", {
+ description = "Wood "..desc,
+ tiles = {"xdecor_wood_tile.png"}, groups = f_groups,
+ sounds = default.node_sound_wood_defaults(),
+ node_box = { type = "fixed", fixed = box } }) end
+
+wood = {}
+wood.datas = {
+ {"microslab", "Microslab", { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 }},
+ {"microslab_half", "Half Microslab", { -0.5, -0.5, -0.5, 0.5, -0.4375, 0 }},
+ {"microcube", "Microcube", { -0.5, -0.5, -0.5, 0, 0, 0 }},
+ {"panel", "Panel", { -0.5, -0.5, -0.5, 0.5, 0, 0 }},
+}
+
+for _, item in pairs(wood.datas) do
+ register_wood_cut(unpack(item))
+end
+
+minetest.register_abm({
+ nodenames = {"xdecor:workbench"},
+ interval = 5, chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local src = inv:get_stack("src", 1)
+ local wear = src:get_wear()
+ local repair = -1400
+
+ if (src:is_empty() or wear == 0 or wear == 65535) then return end
+ local fuel = inv:get_stack("fuel", 1)
+ if (fuel:is_empty() or fuel:get_name() ~= "xdecor:hammer") then return end
+
+ if (wear + repair < 0) then src:add_wear(repair + wear)
+ else src:add_wear(repair) end
+
+ inv:set_stack("src", 1, src)
+ inv:remove_item("fuel", "xdecor:hammer 1")
+ end
+})