args []interface{}
}
+// Job stores the executing command for the job, and the stdin pipe
+type Job struct {
+ *exec.Cmd
+ Stdin io.WriteCloser
+}
+
func (f *CallbackFile) Write(data []byte) (int, error) {
// This is either stderr or stdout
// In either case we create a new job function callback and put it in the jobs channel
// JobStart starts a shell command in the background with the given callbacks
// It returns an *exec.Cmd as the job id
-func JobStart(cmd string, onStdout, onStderr, onExit func(string, []interface{}), userargs ...interface{}) *exec.Cmd {
+func JobStart(cmd string, onStdout, onStderr, onExit func(string, []interface{}), userargs ...interface{}) *Job {
return JobSpawn("sh", []string{"-c", cmd}, onStdout, onStderr, onExit, userargs...)
}
// JobSpawn starts a process with args in the background with the given callbacks
// It returns an *exec.Cmd as the job id
-func JobSpawn(cmdName string, cmdArgs []string, onStdout, onStderr, onExit func(string, []interface{}), userargs ...interface{}) *exec.Cmd {
+func JobSpawn(cmdName string, cmdArgs []string, onStdout, onStderr, onExit func(string, []interface{}), userargs ...interface{}) *Job {
// Set up everything correctly if the functions have been provided
proc := exec.Command(cmdName, cmdArgs...)
var outbuf bytes.Buffer
} else {
proc.Stderr = &outbuf
}
+ stdin, _ := proc.StdinPipe()
go func() {
// Run the process in the background and create the onExit callback
Jobs <- jobFunc
}()
- return proc
+ return &Job{proc, stdin}
}
// JobStop kills a job
-func JobStop(cmd *exec.Cmd) {
- cmd.Process.Kill()
+func JobStop(j *Job) {
+ j.Process.Kill()
}
// JobSend sends the given data into the job's stdin stream
-func JobSend(cmd *exec.Cmd, data string) {
- stdin, err := cmd.StdinPipe()
- if err != nil {
- return
- }
-
- stdin.Write([]byte(data))
+func JobSend(j *Job, data string) {
+ j.Stdin.Write([]byte(data))
}