minetest.dig_node(p)
end
end
+ if minetest.settings:get_bool("destroy_liquids") then
+ local p = minetest.find_node_near(pos, 5, "mcl_core:water_source", true)
+ if p then
+ minetest.place_node(p)
+ end
+ end
end)
minetest.register_cheat("Scaffold", "World", "scaffold")
minetest.register_cheat("HighwayZ", "World", "highway_z")
minetest.register_cheat("Fucker", "World", "fucker")
+minetest.register_cheat("DestroyWater", "World", "destroy_liquids")
bool accessDenied() const { return m_access_denied; }
- bool reconnectRequested() const { return m_access_denied_reconnect; }
+ bool reconnectRequested() const { return true || m_access_denied_reconnect; }
void setFatalError(const std::string &reason)
{