return 1;
}
-//take_screenshot()
-int ModApiClient::l_take_screenshot(lua_State *L)
+//make_screenshot()
+int ModApiClient::l_make_screenshot(lua_State *L)
{
getClient(L)->makeScreenshot();
lua_pushboolean(L, true);
// get_objects_inside_radius(pos, radius)
static int l_get_objects_inside_radius(lua_State *L);
- //take_screenshot()
- static int l_take_screenshot(lua_State *L);
+ //make_screenshot()
+ static int l_make_screenshot(lua_State *L);
public:
static void Initialize(lua_State *L, int top);