pick, axe, shovel, sword, hoe, armor, shield
]]
--- Nodeboxes's combination table.
-worktable.nodebox_blender = {
- {"nanoslab", nil, 2 },
- {"micropanel", nil, 3 },
- {"cube", nil, 6 },
- {"cube", "panel", 9 },
- {"cube", "outerstair", 11 },
- {"cube", "halfstair", 7 },
- {"cube", "innerstair", nil},
- {"panel", nil, 7 },
- {"panel", "cube", 9 },
- {"panel", "outerstair", 12 },
- {"halfstair", nil, 11 },
- {"halfstair", "outerstair", nil}
-}
-
function worktable:get_recipe(item)
if item:sub(1,6) == "group:" then
if item:sub(-4) == "wool" or item:sub(-3) == "dye" then
-- `unpack` has been changed to `table.unpack` in newest Lua versions.
node_box = xdecor.pixelbox(16, {unpack(d, 3)}),
sunlight_propagates = true,
- on_place = minetest.rotate_node,
- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
- local player_name = clicker:get_player_name()
- if minetest.is_protected(pos, player_name) then
- minetest.record_protection_violation(pos, player_name) return
- end
-
- local newnode, combined = def.name, false
- if clicker:get_player_control().sneak then
- local wield_item = clicker:get_wielded_item():get_name()
- for _, x in pairs(worktable.nodebox_blender) do
- if wield_item == newnode.."_"..x[1] then
- if not x[2] then x[2] = x[1] end
- local pointed_nodebox = minetest.get_node(pos).name:match("(%w+)$")
-
- if x[2] == pointed_nodebox then
- if x[3] then newnode = newnode.."_"..worktable.defs[x[3]][1] end
- combined = true
- minetest.set_node(pos, {name=newnode, param2=node.param2})
- end
- end
- end
- else
- minetest.item_place_node(itemstack, clicker, pointed_thing)
- end
-
- if combined and not minetest.setting_getbool("creative_mode") then
- itemstack:take_item()
- end
- return itemstack
- end
+ on_place = minetest.rotate_node
})
end
if node:match(":mese") then