const float proportional_scroll = level_picker->scroll.y * scrolling_area_height / level_picker->size.y;
const float number_of_items_in_scrolling_area = scrolling_area_height / ITEM_HEIGHT;
- const float percent_of_visible_items = number_of_items_in_scrolling_area / (float) level_picker->items.count;
+ const float percent_of_visible_items = number_of_items_in_scrolling_area / ((float) level_picker->items.count - 1);
if(percent_of_visible_items < 1) {
SDL_Rect scrollbar = rect_for_sdl(