]> git.lizzy.rs Git - dragonfireclient.git/commitdiff
Use pause_fps_max also on multiplayer
authorSmallJoker <st.rentsch@hotmail.com>
Mon, 14 Jul 2014 16:48:36 +0000 (18:48 +0200)
committersapier <Sapier at GMX dot net>
Fri, 22 Aug 2014 20:52:20 +0000 (22:52 +0200)
src/game.cpp

index e25210337c1615feded3f4514640f111e17f4c60..6c16372cc4bdc30f958b3a2c5927cfbcd3f5ee55 100644 (file)
@@ -1060,9 +1060,7 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
 
        create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device,  fs_src, txt_dst);
 
-       if (singleplayermode) {
-               (*cur_formspec)->doPause = true;
-       }
+       (*cur_formspec)->doPause = true;
 }
 
 /******************************************************************************/