minetest.swap_node(pos,{name = "utility:"..swap,param2=node.param2})
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10},true)
end
- redstone.collect_info(pos)
+ --redstone.collect_info(pos)
end,pos,swap,node)
end
minetest.show_formspec(clicker:get_player_name(),"utility:chest", chest.get_chest_formspec(pos))
chest.open_chests[clicker:get_player_name()] = { pos = pos,sound = def.sound_close, swap = name }
- redstone.collect_info(pos)
+ --redstone.collect_info(pos)
end
def.on_blast = function(pos)
local drops = {}