screwdriver = screwdriver or {}
-- Nodes allowed to be cut.
--- Only the regular, solid blocks without formspec or explosivity can be cut.
+-- Only the regular, solid blocks without metas or explosivity can be cut.
local nodes = {}
for node, def in pairs(minetest.registered_nodes) do
if (def.drawtype == "normal" or def.drawtype:find("glass")) and
- (def.groups.cracky or def.groups.choppy) and not
- def.on_construct and not def.after_place_node and not
- def.after_place_node and not def.on_rightclick and not
- def.on_blast and not def.allow_metadata_inventory_take and not
- (def.groups.not_in_creative_inventory == 1) and not
- def.groups.wool and not def.description:find("Ore") and
- def.description and def.description ~= "" and def.light_source == 0 then
+ (def.groups.cracky or def.groups.choppy) and not
+ def.on_construct and not def.after_place_node and not
+ def.after_place_node and not def.on_rightclick and not
+ def.on_blast and not def.allow_metadata_inventory_take and not
+ (def.groups.not_in_creative_inventory == 1) and not
+ def.groups.wool and not def.description:find("Ore") and
+ def.description and def.description ~= "" and def.light_source == 0
+ then
nodes[#nodes+1] = node
end
end
inv:set_list("forms", output)
end
-function workbench:formspecs(meta, id)
- local formspecs = {
- -- Main formspec.
- [[ label[0.9,1.23;Cut]
- label[0.9,2.23;Repair]
- box[-0.05,1;2.05,0.9;#555555]
- box[-0.05,2;2.05,0.9;#555555]
- button[0,0;2,1;craft;Crafting]
- button[2,0;2,1;storage;Storage]
- image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
- image[0,1;1,1;worktable_saw.png]
- image[0,2;1,1;worktable_anvil.png]
- image[3,2;1,1;hammer_layout.png]
- list[context;input;2,1;1,1;]
- list[context;tool;2,2;1,1;]
- list[context;hammer;3,2;1,1;]
- list[context;forms;4,0;4,3;] ]],
- -- Crafting formspec.
- [[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
- button[0,0;1.5,1;back;< Back]
- list[current_player;craft;2,0;3,3;]
- list[current_player;craftpreview;6,1;1,1;]
- listring[current_player;main]
- listring[current_player;craft] ]],
- -- Storage formspec.
- [[ list[context;storage;0,1;8,2;]
- button[0,0;1.5,1;back;< Back]
- listring[context;storage]
- listring[current_player;main] ]]
- }
+local formspecs = {
+ -- Main formspec.
+ [[ label[0.9,1.23;Cut]
+ label[0.9,2.23;Repair]
+ box[-0.05,1;2.05,0.9;#555555]
+ box[-0.05,2;2.05,0.9;#555555]
+ button[0,0;2,1;craft;Crafting]
+ button[2,0;2,1;storage;Storage]
+ image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
+ image[0,1;1,1;worktable_saw.png]
+ image[0,2;1,1;worktable_anvil.png]
+ image[3,2;1,1;hammer_layout.png]
+ list[context;input;2,1;1,1;]
+ list[context;tool;2,2;1,1;]
+ list[context;hammer;3,2;1,1;]
+ list[context;forms;4,0;4,3;] ]],
+ -- Crafting formspec.
+ [[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
+ button[0,0;1.5,1;back;< Back]
+ list[current_player;craft;2,0;3,3;]
+ list[current_player;craftpreview;6,1;1,1;]
+ listring[current_player;main]
+ listring[current_player;craft] ]],
+ -- Storage formspec.
+ [[ list[context;storage;0,1;8,2;]
+ button[0,0;1.5,1;back;< Back]
+ listring[context;storage]
+ listring[current_player;main] ]]
+}
+function workbench:set_formspec(meta, id)
meta:set_string("formspec", "size[8,7;]list[current_player;main;0,3.25;8,4;]"..
formspecs[id]..xbg..default.get_hotbar_bg(0,3.25))
end
inv:set_size("storage", 8*2)
meta:set_string("infotext", "Work Bench")
- workbench:formspecs(meta, 1)
+ workbench:set_formspec(meta, 1)
end
function workbench.fields(pos, _, fields)
local meta = minetest.get_meta(pos)
- if fields.back then workbench:formspecs(meta, 1)
- elseif fields.craft then workbench:formspecs(meta, 2)
- elseif fields.storage then workbench:formspecs(meta, 3)
- elseif fields.backcraft then workbench:formspecs(meta, 1) end -- Legacy code for older formspecs.
+ if fields.back then workbench:set_formspec(meta, 1)
+ elseif fields.craft then workbench:set_formspec(meta, 2)
+ elseif fields.storage then workbench:set_formspec(meta, 3) end
end
function workbench.dig(pos)
})
for _, d in pairs(workbench.defs) do
-for i=1, #nodes do
+for i = 1, #nodes do
local node = nodes[i]
local def = minetest.registered_nodes[node]