]> git.lizzy.rs Git - worldedit.git/commitdiff
Fix Save/Load from WorldEdit GUI, fixes #90
authorsfan5 <sfan5@live.de>
Tue, 5 Jan 2016 11:42:01 +0000 (12:42 +0100)
committersfan5 <sfan5@live.de>
Tue, 5 Jan 2016 11:42:01 +0000 (12:42 +0100)
worldedit_gui/functionality.lua

index e812bf58115a6608a8ef468dda2a551711bdaaa6..c131612d063a8e2b16cc3e59d175e27b53b4e292 100644 (file)
@@ -588,9 +588,9 @@ worldedit.register_gui_function("worldedit_gui_save_load", {
        end,\r
 })\r
 \r
-worldedit.register_gui_handler("worldedit_gui_save", function(name, fields)\r
-       if fields.worldedit_gui_save_load_submit_save or worldedit_gui_save_load_submit_allocate or worldedit_gui_save_load_submit_load then\r
-               gui_filename[name] = tostring(fields.worldedit_gui_save_axis)\r
+worldedit.register_gui_handler("worldedit_gui_save_load", function(name, fields)\r
+       if fields.worldedit_gui_save_load_submit_save or fields.worldedit_gui_save_load_submit_allocate or fields.worldedit_gui_save_load_submit_load then\r
+               gui_filename[name] = tostring(fields.worldedit_gui_save_filename)\r
                worldedit.show_page(name, "worldedit_gui_save_load")\r
                if fields.worldedit_gui_save_load_submit_save then\r
                        minetest.chatcommands["/save"].func(name, gui_filename[name])\r