* Use the `/infplace` command to toggle infinite node placement in-game
* Use the Param2 Tool to change the param2 of nodes; it's useful to experiment with the various drawtype test nodes
* Check out the game settings and server commands for additional tests and features
-* Creative Mode does nothing (apart from default engine behavior)
Confused by a certain node or item? Check out for inline code comments. The usages of most tools are explained in their tooltips.
end,
})
-minetest.register_chatcommand("zoom", {
- params = "[<zoom_fov>]",
+minetest.register_on_joinplayer(function(player)
+ player:set_properties({zoom_fov = 15})
+end)
+
+minetest.register_chatcommand("zoomfov", {
+ params = "[<FOV>]",
description = "Set or display your zoom_fov",
func = function(name, param)
local player = minetest.get_player_by_name(name)
end,
})
-
-
local s_infplace = minetest.settings:get("devtest_infplace")
if s_infplace == "true" then
infplace = true