-local safe_region_callback\r
-local safe_region_name\r
-local safe_region_param\r
+local safe_region_callback = {}\r
+local safe_region_param = {}\r
\r
check_region = function(name, param)\r
- --obtain positions\r
- local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]\r
+ local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] --obtain positions\r
if pos1 == nil or pos2 == nil then\r
worldedit.player_notify(name, "no region selected")\r
return nil\r
end\r
-\r
return worldedit.volume(pos1, pos2)\r
end\r
\r
end\r
\r
--save callback to call later\r
- safe_region_callback, safe_region_name, safe_region_param = callback, name, param\r
+ safe_region_callback[name], safe_region_param[name] = callback, param\r
worldedit.player_notify(name, "WARNING: this operation could affect up to " .. count .. " nodes; type //y to continue or //n to cancel")\r
end\r
end\r
minetest.register_chatcommand("/y", {\r
params = "",\r
description = "Confirm a pending operation",\r
- func = function()\r
- local callback, name, param = safe_region_callback, safe_region_name, safe_region_param\r
+ func = function(name)\r
+ local callback, param = safe_region_callback[name], safe_region_param[name]\r
if not callback then\r
worldedit.player_notify(name, "no operation pending")\r
return\r
return\r
end\r
\r
- safe_region_callback, safe_region_name, safe_region_param = nil, nil, nil --reset pending operation\r
+ safe_region_callback[name], safe_region_param[name] = nil, nil --reset pending operation\r
callback(name, param, pos1, pos2)\r
end,\r
})\r
minetest.register_chatcommand("/n", {\r
params = "",\r
description = "Confirm a pending operation",\r
- func = function()\r
- if not safe_region_callback then \r
+ func = function(name)\r
+ if not safe_region_callback[name] then\r
worldedit.player_notify(name, "no operation pending")\r
return\r
end\r
- safe_region_callback, safe_region_name, safe_region_param = nil, nil, nil\r
+ safe_region_callback[name], safe_region_param[name] = nil, nil\r
end,\r
})\r