]> git.lizzy.rs Git - dragonfireclient.git/commitdiff
CSM: Fix documentation error for register_on_*_chat_messages (#5917)
authorDS <vorunbekannt75@web.de>
Fri, 9 Jun 2017 13:48:04 +0000 (15:48 +0200)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Fri, 9 Jun 2017 13:48:04 +0000 (15:48 +0200)
builtin/client/chatcommands.lua
builtin/client/register.lua
clientmods/preview/init.lua
doc/client_lua_api.md
src/script/cpp_api/s_client.cpp

index 2b8cc4acd7c8526363e2db775e4f898ad56a01b7..ed43a6140355956e44ff826e9cf0bd3a892250d8 100644 (file)
@@ -1,7 +1,7 @@
 -- Minetest: builtin/client/chatcommands.lua
 
 
-core.register_on_sending_chat_messages(function(message)
+core.register_on_sending_chat_message(function(message)
        if message:sub(1,2) == ".." then
                return false
        end
index 6b12ddec88c0b0e1ca2f5f82950a917532314b84..cfc5abaa7bd4296dd067f7d915d5532638e2af12 100644 (file)
@@ -61,8 +61,8 @@ end
 core.registered_globalsteps, core.register_globalstep = make_registration()
 core.registered_on_shutdown, core.register_on_shutdown = make_registration()
 core.registered_on_connect, core.register_on_connect = make_registration()
-core.registered_on_receiving_chat_messages, core.register_on_receiving_chat_messages = make_registration()
-core.registered_on_sending_chat_messages, core.register_on_sending_chat_messages = make_registration()
+core.registered_on_receiving_chat_message, core.register_on_receiving_chat_message = make_registration()
+core.registered_on_sending_chat_message, core.register_on_sending_chat_message = make_registration()
 core.registered_on_death, core.register_on_death = make_registration()
 core.registered_on_hp_modification, core.register_on_hp_modification = make_registration()
 core.registered_on_damage_taken, core.register_on_damage_taken = make_registration()
index 073ea11db5fb361d213a67499c71327d8fd08c29..809e4f01730ac276652b9fc411fd0556882a3b8b 100644 (file)
@@ -30,13 +30,13 @@ core.register_on_item_use(function(itemstack, pointed_thing)
 end)
 
 -- This is an example function to ensure it's working properly, should be removed before merge
-core.register_on_receiving_chat_messages(function(message)
+core.register_on_receiving_chat_message(function(message)
        print("[PREVIEW] Received message " .. message)
        return false
 end)
 
 -- This is an example function to ensure it's working properly, should be removed before merge
-core.register_on_sending_chat_messages(function(message)
+core.register_on_sending_chat_message(function(message)
        print("[PREVIEW] Sending message " .. message)
        return false
 end)
@@ -155,4 +155,3 @@ core.register_chatcommand("privs", {
                return true, core.privs_to_string(minetest.get_privilege_list())
        end,
 })
-
index 42d2bfbbf72c586e1de0519c30248b162e674fa2..43b33ac97e579b71341a488cc2816cf2676deae2 100644 (file)
@@ -648,10 +648,10 @@ Call these functions only at load time!
       semi-frequent intervals as well as on server shutdown.
 * `minetest.register_on_connect(func())`
     * Called at the end of client connection (when player is loaded onto map)
-* `minetest.register_on_receiving_chat_message(func(name, message))`
+* `minetest.register_on_receiving_chat_message(func(message))`
     * Called always when a client receive a message
     * Return `true` to mark the message as handled, which means that it will not be shown to chat
-* `minetest.register_on_sending_chat_message(func(name, message))`
+* `minetest.register_on_sending_chat_message(func(message))`
     * Called always when a client send a message from chat
     * Return `true` to mark the message as handled, which means that it will not be sent to server
 * `minetest.register_chatcommand(cmd, chatcommand definition)`
@@ -676,7 +676,7 @@ Call these functions only at load time!
     * Called when the local player punches a node
     * Newest functions are called first
     * If any function returns true, the punch is ignored
-* `minetest.register_on_placenode(function(pointed_thing, node))`    
+* `minetest.register_on_placenode(function(pointed_thing, node))`
     * Called when a node has been placed
 * `minetest.register_on_item_use(func(item, pointed_thing))`
     * Called when the local player uses an item.
index 55d309fda427c19f40a92792c19b32e50ac2ceb6..b2dcc60c4c1b86c509c2083efe93bd644505ec94 100644 (file)
@@ -53,7 +53,7 @@ bool ScriptApiClient::on_sending_message(const std::string &message)
 
        // Get core.registered_on_chat_messages
        lua_getglobal(L, "core");
-       lua_getfield(L, -1, "registered_on_sending_chat_messages");
+       lua_getfield(L, -1, "registered_on_sending_chat_message");
        // Call callbacks
        lua_pushstring(L, message.c_str());
        runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
@@ -67,7 +67,7 @@ bool ScriptApiClient::on_receiving_message(const std::string &message)
 
        // Get core.registered_on_chat_messages
        lua_getglobal(L, "core");
-       lua_getfield(L, -1, "registered_on_receiving_chat_messages");
+       lua_getfield(L, -1, "registered_on_receiving_chat_message");
        // Call callbacks
        lua_pushstring(L, message.c_str());
        runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);