- Fixed wrong variable for durability assigned to all swords
- Fix bug in experience
- Fully implemented bows and arrows
+- Tuned the bow and arrows even further
+- Snowmen now drop a carrot, coal, stick, or snowball
---
state = 0,
view_distance = 15,
- item_drop = "weather:snowball",
+ item_drop = {"weather:snowball","main:coal","mob:carrot","main:stick"},
standing_frame = {x=0,y=0},
moving_frame = {x=0,y=0},
animation_multiplier = 10,
hunger=2,
})
+minetest.register_food("mob:carrot",{
+ description = "Carrot",
+ texture = "carrot.png",
+ satiation=2,
+ hunger=2,
+})
+
minetest.register_craftitem("mob:slimeball", {
description = "Slimeball",
inventory_image = "slimeball.png",
gunpowder, porkchop - https://github.com/minetest-texture-packs/Pixel-Perfection
string, slimeball - oil_boi
egg - Mineclone
-feather - Mineclone
\ No newline at end of file
+feather - Mineclone
+carrot - Mineclone
\ No newline at end of file