formspec = wordwrap_quickhack(gamedata.errormessage)
local error_title
if string.find(gamedata.errormessage, "ModError") then
- error_title = fgettext("An error occured in a Lua script, such as a mod:")
+ error_title = fgettext("An error occurred in a Lua script, such as a mod:")
else
- error_title = fgettext("An error occured:")
+ error_title = fgettext("An error occurred:")
end
formspec = "size[12,5]" ..
"label[0.5,0;" .. error_title ..
elseif mod.enabled then
gamedata.errormessage = fgettext_ne("Failed to enable mo" ..
"d \"$1\" as it contains disallowed characters. " ..
- "Only chararacters [a-z0-9_] are allowed.",
+ "Only characters [a-z0-9_] are allowed.",
mod.name)
end
mods["load_mod_" .. mod.name] = nil
errorstream << std::endl << "In thread " << std::hex
<< std::this_thread::get_id() << ":" << std::endl;
errorstream << file << ":" << line << ": " << function
- << ": A fatal error occured: " << msg << std::endl;
+ << ": A fatal error occurred: " << msg << std::endl;
abort();
}
delete dstdb;
} catch (BaseException &e) {
- errorstream << "An error occured during migration: " << e.what() << std::endl;
+ errorstream << "An error occurred during migration: " << e.what() << std::endl;
return false;
}
return true;
}
} catch (BaseException &e) {
- errorstream << "An error occured during migration: " << e.what()
+ errorstream << "An error occurred during migration: " << e.what()
<< std::endl;
return false;
}