return nil, err
}
+ f, err := os.OpenFile(filename, os.O_WRONLY, 0)
+ readonly := os.IsPermission(err)
+ f.Close()
+
file, err := os.Open(filename)
- fileInfo, _ := os.Stat(filename)
+ fileInfo, serr := os.Stat(filename)
+ if serr != nil {
+ return nil, serr
+ }
if err == nil && fileInfo.IsDir() {
return nil, errors.New("Error: " + filename + " is a directory and cannot be opened")
defer file.Close()
var buf *Buffer
- if err != nil {
+ if os.IsNotExist(err) {
// File does not exist -- create an empty buffer with that name
buf = NewBufferFromString("", filename, btype)
+ } else if err != nil {
+ return nil, err
} else {
buf = NewBuffer(file, util.FSize(file), filename, cursorLoc, btype)
}
+ buf.SetOptionNative("readonly", readonly)
+
return buf, nil
}