]> git.lizzy.rs Git - minetest.git/commitdiff
Fix some issues with buildbot scripts (#11860)
authorsfan5 <sfan5@live.de>
Wed, 15 Dec 2021 13:36:27 +0000 (14:36 +0100)
committerGitHub <noreply@github.com>
Wed, 15 Dec 2021 13:36:27 +0000 (14:36 +0100)
util/buildbot/buildwin32.sh
util/buildbot/buildwin64.sh

index cdf6105d1a22a9168b06c87f7618964e37d4f958..696297aed386800354d349e9cec8abb83459a3d6 100755 (executable)
@@ -31,9 +31,16 @@ fi
 toolchain_file=$dir/toolchain_${compiler/-gcc/}.cmake
 echo "Using $toolchain_file"
 
-tmp=$(dirname "$(command -v $compiler)")/../i686-w64-mingw32/bin
+# Try to find runtime DLLs in various paths (varies by distribution, sigh)
+tmp=$(dirname "$(command -v $compiler)")/..
 runtime_dlls=
-[ -d "$tmp" ] && runtime_dlls=$(echo $tmp/lib{gcc_,stdc++-,winpthread-}*.dll | tr ' ' ';')
+for name in lib{gcc_,stdc++-,winpthread-}'*'.dll; do
+       for dir in $tmp/i686-w64-mingw32/{bin,lib} $tmp/lib/gcc/i686-w64-mingw32/*; do
+               [ -d "$dir" ] || continue
+               file=$(echo $dir/$name)
+               [ -f "$file" ] && { runtime_dlls+="$file;"; break; }
+       done
+done
 [ -z "$runtime_dlls" ] &&
        echo "The compiler runtime DLLs could not be found, they might be missing in the final package."
 
@@ -89,10 +96,12 @@ download "http://minetest.kitsunemimi.pw/openal_stripped.zip" '' unzip_nofolder
 if [ -n "$EXISTING_MINETEST_DIR" ]; then
        sourcedir="$( cd "$EXISTING_MINETEST_DIR" && pwd )"
 else
+       cd $builddir
        sourcedir=$PWD/$CORE_NAME
        [ -d $CORE_NAME ] && { pushd $CORE_NAME; git pull; popd; } || \
                git clone -b $CORE_BRANCH $CORE_GIT $CORE_NAME
        if [ -z "$NO_MINETEST_GAME" ]; then
+               cd $sourcedir
                [ -d games/$GAME_NAME ] && { pushd games/$GAME_NAME; git pull; popd; } || \
                        git clone -b $GAME_BRANCH $GAME_GIT games/$GAME_NAME
        fi
index f8ff3cfdd91c12e99abb66e0c9be43976b57f681..20d0b3a6a971929ffe969f570dabafffe1c37412 100755 (executable)
@@ -31,9 +31,16 @@ fi
 toolchain_file=$dir/toolchain_${compiler/-gcc/}.cmake
 echo "Using $toolchain_file"
 
-tmp=$(dirname "$(command -v $compiler)")/../x86_64-w64-mingw32/bin
+# Try to find runtime DLLs in various paths (varies by distribution, sigh)
+tmp=$(dirname "$(command -v $compiler)")/..
 runtime_dlls=
-[ -d "$tmp" ] && runtime_dlls=$(echo $tmp/lib{gcc_,stdc++-,winpthread-}*.dll | tr ' ' ';')
+for name in lib{gcc_,stdc++-,winpthread-}'*'.dll; do
+       for dir in $tmp/x86_64-w64-mingw32/{bin,lib} $tmp/lib/gcc/x86_64-w64-mingw32/*; do
+               [ -d "$dir" ] || continue
+               file=$(echo $dir/$name)
+               [ -f "$file" ] && { runtime_dlls+="$file;"; break; }
+       done
+done
 [ -z "$runtime_dlls" ] &&
        echo "The compiler runtime DLLs could not be found, they might be missing in the final package."
 
@@ -89,10 +96,12 @@ download "http://minetest.kitsunemimi.pw/openal_stripped64.zip" 'openal_stripped
 if [ -n "$EXISTING_MINETEST_DIR" ]; then
        sourcedir="$( cd "$EXISTING_MINETEST_DIR" && pwd )"
 else
+       cd $builddir
        sourcedir=$PWD/$CORE_NAME
        [ -d $CORE_NAME ] && { pushd $CORE_NAME; git pull; popd; } || \
                git clone -b $CORE_BRANCH $CORE_GIT $CORE_NAME
        if [ -z "$NO_MINETEST_GAME" ]; then
+               cd $sourcedir
                [ -d games/$GAME_NAME ] && { pushd games/$GAME_NAME; git pull; popd; } || \
                        git clone -b $GAME_BRANCH $GAME_GIT games/$GAME_NAME
        fi