]> git.lizzy.rs Git - xdecor.git/commitdiff
Drop connected walls, alias them to new Minetest Game walls
authorJean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Sun, 13 Mar 2016 10:02:14 +0000 (11:02 +0100)
committerJean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Sun, 13 Mar 2016 10:04:17 +0000 (11:04 +0100)
init.lua
nodes.lua
recipes.lua
xwall.lua [deleted file]

index 9ec3c9a25a67ecfe4fb5dd2a0281289757e1f4b4..4a194646cbdf2dd4ab57d5ff34b2a7a92b376d81 100644 (file)
--- a/init.lua
+++ b/init.lua
@@ -22,6 +22,5 @@ dofile(modpath.."/nodes.lua")
 dofile(modpath.."/recipes.lua")
 dofile(modpath.."/rope.lua")
 dofile(modpath.."/workbench.lua")
-dofile(modpath.."/xwall.lua")
 --print(string.format("[xdecor] loaded in %.2f ms", (os.clock()-t)*1000))
 
index cb02fa0b7ff826fe51a659f49515115df7f3e50b..11ef0003393460f686dcb0e2f6778e446e0fedf6 100644 (file)
--- a/nodes.lua
+++ b/nodes.lua
@@ -523,6 +523,11 @@ xdecor.register("tv", {
                 animation = {type="vertical_frames", length=80.0}} }
 })
 
+for _, n in pairs({"c0", "c1", "c2", "c3", "c4", "ln"}) do
+       minetest.register_alias("xdecor:cobble_wall_"..n, "walls:cobble")
+       minetest.register_alias("xdecor:mossycobble_wall_"..n, "walls:cobble")
+end
+
 xpanes.register_pane("wood_frame", {
        description = "Wood Frame",
        tiles = {"xdecor_wood_frame.png"},
index c9a28015c2aa80d946cb3f21e90d2940c7ed33de..f47d282e73b56eed91715fc8cea3c4481bcb501b 100644 (file)
@@ -94,22 +94,6 @@ minetest.register_craft({
        }
 })
 
-minetest.register_craft({
-       output = "xdecor:cobble_wall_ln 6",
-       recipe = {
-               {"default:cobble", "default:cobble", "default:cobble"},
-               {"default:cobble", "default:cobble", "default:cobble"}
-       }
-})
-
-minetest.register_craft({
-       output = "xdecor:mossycobble_wall_ln 6",
-       recipe = {
-               {"default:mossycobble", "default:mossycobble", "default:mossycobble"},
-               {"default:mossycobble", "default:mossycobble", "default:mossycobble"}
-       }
-})
-
 minetest.register_craft({
        output = "xdecor:cobweb",
        recipe = {
@@ -258,7 +242,7 @@ minetest.register_craft({
 minetest.register_craft({
        output = "xdecor:painting_1",
        recipe = {
-               {"default:sign_wall", "dye:blue"}
+               {"default:sign_wall_wood", "dye:blue"}
        }
 })
 
diff --git a/xwall.lua b/xwall.lua
deleted file mode 100644 (file)
index 01d6d08..0000000
--- a/xwall.lua
+++ /dev/null
@@ -1,144 +0,0 @@
--- Code by Sokomine (https://github.com/Sokomine/xconnected)
--- License : GPLv3
--- Optimized by kilbith
-
-local xwall = {}
-screwdriver = screwdriver or {}
-
-local profiles = {
-       {0, "_c0", 0},  {1, "_c1", 1},  {2, "_c1", 0},  {4, "_c1", 3},
-       {8, "_c1", 2},  {5, "_ln", 1},  {10, "_ln", 0}, {3, "_c2", 0},
-       {6, "_c2", 3},  {12, "_c2", 2}, {9, "_c2", 1},  {7, "_c3", 3},
-       {11, "_c3", 0}, {13, "_c3", 1}, {14, "_c3", 2}, {15, "_c4", 1}
-}
-
-xwall.get_candidate = {}
-for _, p in pairs(profiles) do
-       xwall.get_candidate[p[1]] = {p[2], p[3]}
-end
-
-local dirs = {
-       {x=1, y=0, z=0}, {x=0, y=0, z=1}, {x=-1, y=0, z=0}, {x=0, y=0, z=-1}
-}
-
-function xwall.update_one_node(pos, name, digged)
-       if not pos or not name or not minetest.registered_nodes[name] then return end
-       local candidates = {0, 0, 0, 0}
-       local pow2 = {1, 2, 4, 8}
-       local id = 0
-
-       for i, dir in pairs(dirs) do
-               local node = minetest.get_node(vector.add(pos, dir))
-               local ndef = minetest.registered_nodes[node.name]
-
-               if node and node.name and ndef then
-                       if ndef.drop == name or (ndef.groups and ndef.groups.xwall) then
-                               candidates[i] = node.name
-                               id = id + pow2[i]
-                       end
-               end
-       end
-
-       if digged then return candidates end
-       local newnode = xwall.get_candidate[id]
-
-       if newnode and newnode[1] then
-               local newname = name:sub(1, name:len()-3)..newnode[1]
-               local regnode = minetest.registered_nodes[newname]
-
-               if newname and regnode then
-                       minetest.swap_node(pos, {name=newname, param2=newnode[2]})
-               elseif newnode[1] == '_c0' and not regnode then
-                       minetest.swap_node(pos, {name=name, param2=0})
-               end
-       end
-
-       return candidates
-end
-
-function xwall.update(pos, name, active, digged)
-       if not pos or not name or not minetest.registered_nodes[name] then return end
-
-       local c = xwall.update_one_node(pos, name, digged)
-       for j, dir2 in pairs(dirs) do
-               if c[j] ~= 0 and c[j] ~= "ignore" then
-                       xwall.update_one_node(vector.add(pos, dir2), c[j], false)
-               end
-       end
-end
-
-function xwall.construct_nodebox(nodebox_list, center_nodebox_list, nodebox_line)
-       local res = {}
-       res.c0, res.c1, res.c2, res.c3, res.c4 = {}, {}, {}, {}, {}
-
-       res.c1[#res.c1+1] = unpack(nodebox_list)
-       res.c2[#res.c2+1] = unpack(nodebox_list)
-       res.c3[#res.c3+1] = unpack(nodebox_list)
-       res.c4[#res.c4+1] = unpack(nodebox_list)
-
-       for _, v in pairs(nodebox_list) do
-               res.c2[#res.c2+1] = {v[3], v[2], v[1], v[6], v[5], v[4]}
-               res.c3[#res.c3+1] = {v[3], v[2], v[1], v[6], v[5], v[4]}
-               res.c4[#res.c4+1] = {v[3], v[2], v[1], v[6], v[5], v[4]}
-       end
-
-       for _, v in pairs(nodebox_list) do
-               res.c3[#res.c3+1] = {v[4], v[2], v[3]-0.5, v[1], v[5], v[6]-0.5}
-               res.c4[#res.c4+1] = {v[4], v[2], v[3]-0.5, v[1], v[5], v[6]-0.5}
-       end
-
-       for _, v in pairs(nodebox_list) do
-               res.c4[#res.c4+1] = {v[3]-0.5, v[2], v[4], v[6]-0.5, v[5], v[1]}
-       end
-
-       res.c0[#res.c0+1] = unpack(center_nodebox_list)
-       res.c1[#res.c1+1] = unpack(center_nodebox_list)
-       res.c2[#res.c2+1] = unpack(center_nodebox_list)
-       res.c3[#res.c3+1] = unpack(center_nodebox_list)
-       res.c4[#res.c4+1] = unpack(center_nodebox_list)
-
-       if #res.c0 < 1 then res.c0 = nil end
-       res.ln = nodebox_line
-       return res
-end
-
-local nodebox_data = xwall.construct_nodebox(
-       {{-.1875,-.6875,0,.1875,.3125,.5}},
-       {{-.25,-.6875,-.25,.25,.5,.25}},
-       {{-.1875,-.6875,-.5,.1875,.3125,.5}}
-)
-
-function xwall.register_wall(name, tiles)
-       for k, v in pairs(nodebox_data) do
-               local groups = {xwall=1, cracky=3}
-               if k ~= "ln" then groups.not_in_creative_inventory = 1 end
-
-               local def = { 
-                       description = name:gsub("^%l", string.upper).." Wall",
-                       drawtype = "nodebox",
-                       paramtype = "light",
-                       paramtype2 = "facedir",
-                       tiles = {tiles},
-                       drop = "xdecor:"..name.."_wall_ln",
-                       node_box = {type = "fixed", fixed = nodebox_data[k]},
-                       sounds = default.node_sound_stone_defaults(),
-                       groups = groups,
-                       sunlight_propagates = true,
-                       on_rotate = screwdriver.disallow,
-                       collision_box = {
-                               type = "fixed",
-                               fixed = {-.5,-.5,-.25,.5,1,.25}
-                       },
-                       on_construct = function(pos)
-                               return xwall.update(pos, "xdecor:"..name.."_wall_ln", true, nil)
-                       end,
-                       after_dig_node = function(pos, _, _, _)
-                               return xwall.update(pos, "xdecor:"..name.."_wall_ln", true, true)
-                       end
-               }
-               minetest.register_node("xdecor:"..name.."_wall_"..k, def)
-       end
-end
-
-xwall.register_wall("cobble", "default_cobble.png")
-xwall.register_wall("mossycobble", "default_mossycobble.png")