]> git.lizzy.rs Git - minetest.git/commitdiff
Reduce exposure of various internals (#12885)
authorLoïc Blot <nerzhul@users.noreply.github.com>
Thu, 3 Nov 2022 16:35:31 +0000 (17:35 +0100)
committerGitHub <noreply@github.com>
Thu, 3 Nov 2022 16:35:31 +0000 (17:35 +0100)
* refactoring(StaticObjectList): don't expose m_active and m_stored anymore

This prevents our old crap code where anyone can access to StaticObjectList. use proper modifiers. It also permits to do a short cleanup on MapBlock using a helper

* refactoring(MapBlock): reduce a bit exposed m_active_blocks variable

* refactoring: MapBlock::m_node_timers is now private

We already had various helpers to perform this privatization, just use it. Also factorize the MapBlock stepping code for timers using already existing code and importing them from ServerEnvironment to MapBlock.

It's currently done pretty straight forward without any inheritance as MapBlock is just used everywhere, maybe in a future we'll have ServerMapBlock over MapBlock. Currently for a simple function let's just use proper objects and add a comment warning

* refactoring(Server): fix duplicated function for add/remove node

* refactoring(guiFormSpecMenu): add removeAll function to prevent duplicated code

* refactoring(ShadowRenderer) + perf: code quality  + increase performance

* All callers are already using the point and we should never test a function with nullptr node, it's a bug. Removed workaround which was hacky and fix the bug
* Drop clientmap lookup from shadowrendered, just use directly its
  pointer and forbid to push it in the generic list
* Reduce memory pressure on the renderShadowObject by preventing
  deallocating and reallocating multiple vectors on each node

* refactoring(MapBlock): reduce exposure of MapBlock::m_static_objects

It's not complete as some parts of the code are pretty nested, but it's better than before :)

* fix: better working on new functions & drop unwanted 2 lines

Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
17 files changed:
.gitignore
src/client/clientmap.cpp
src/client/clientmap.h
src/client/content_cao.cpp
src/client/shadows/dynamicshadowsrender.cpp
src/client/shadows/dynamicshadowsrender.h
src/environment.cpp
src/gui/guiFormSpecMenu.cpp
src/gui/guiFormSpecMenu.h
src/map.cpp
src/mapblock.cpp
src/mapblock.h
src/server.cpp
src/server.h
src/serverenvironment.cpp
src/staticobject.cpp
src/staticobject.h

index a74eeba06ecb3f95adb7f5748c8ad6054419c8de..647b2ed00cabc51cbce40ba95692ede8f4041122 100644 (file)
@@ -30,6 +30,8 @@ gtags.files
 build/.cmake/
 # Gradle
 .gradle
+# Clang
+.cache
 
 ## Files related to Minetest development cycle
 /*.patch
index 3b6a319f330b43b18bdf94c6d102fce1f59a1255..83f9beb89a60c8c343c85205d05eca23141120be 100644 (file)
@@ -146,12 +146,8 @@ void ClientMap::OnRegisterSceneNode()
        }
 
        ISceneNode::OnRegisterSceneNode();
-
-       if (!m_added_to_shadow_renderer) {
-               m_added_to_shadow_renderer = true;
-               if (auto shadows = m_rendering_engine->get_shadow_renderer())
-                       shadows->addNodeToShadowList(this);
-       }
+       // It's not needed to register this node to the shadow renderer
+       // we have other way to find it
 }
 
 void ClientMap::getBlocksInViewRange(v3s16 cam_pos_nodes,
@@ -721,7 +717,7 @@ void ClientMap::renderMapShadows(video::IVideoDriver *driver,
                return;
        }
 
-       for (auto &i : m_drawlist_shadow) {
+       for (const auto &i : m_drawlist_shadow) {
                // only process specific part of the list & break early
                ++count;
                if (count <= low_bound)
index 8c45b538276215a4d70120dbfe049d8258f7060b..f5e02d6d0e7cfc46916d357ffdcd44f68e94ff61 100644 (file)
@@ -204,6 +204,5 @@ class ClientMap : public Map, public scene::ISceneNode
        bool m_cache_trilinear_filter;
        bool m_cache_bilinear_filter;
        bool m_cache_anistropic_filter;
-       bool m_added_to_shadow_renderer{false};
        u16 m_cache_transparency_sorting_distance;
 };
index a0315434077012c29414577c742a4e45a3b958af..993fa6e59a99769a3c19019305255493558b8096 100644 (file)
@@ -568,7 +568,8 @@ void GenericCAO::removeFromScene(bool permanent)
        }
 
        if (auto shadow = RenderingEngine::get_shadow_renderer())
-               shadow->removeNodeFromShadowList(getSceneNode());
+               if (auto node = getSceneNode())
+                       shadow->removeNodeFromShadowList(node);
 
        if (m_meshnode) {
                m_meshnode->remove();
index e9b2053e3f856c6565f1a3d5c6b8b175e989fd1d..ebdd1d2af9bb1dbab2c17f6c07bdae385e135f31 100644 (file)
@@ -132,7 +132,7 @@ void ShadowRenderer::initialize()
        m_texture_format_color = m_shadow_map_texture_32bit
                                                 ? video::ECOLOR_FORMAT::ECF_G32R32F
                                                 : video::ECOLOR_FORMAT::ECF_G16R16F;
-       
+
        m_shadows_enabled &= m_shadows_supported;
 }
 
@@ -176,16 +176,15 @@ void ShadowRenderer::setShadowIntensity(float shadow_intensity)
 void ShadowRenderer::addNodeToShadowList(
                scene::ISceneNode *node, E_SHADOW_MODE shadowMode)
 {
-       if (!node)
-               return;
        m_shadow_node_array.emplace_back(node, shadowMode);
+       // node should never be ClientMap
+       assert(strcmp(node->getName(), "ClientMap") != 0);
+
        node->setMaterialTexture(TEXTURE_LAYER_SHADOW, shadowMapTextureFinal);
 }
 
 void ShadowRenderer::removeNodeFromShadowList(scene::ISceneNode *node)
 {
-       if (!node)
-               return;
        node->setMaterialTexture(TEXTURE_LAYER_SHADOW, nullptr);
        for (auto it = m_shadow_node_array.begin(); it != m_shadow_node_array.end();) {
                if (it->node == node) {
@@ -286,7 +285,7 @@ void ShadowRenderer::updateSMTextures()
                                        cb->PerspectiveBiasZ = getPerspectiveBiasZ();
                                        cb->CameraPos = light.getFuturePlayerPos();
                                }
-                       
+
                        // set the Render Target
                        // right now we can only render in usual RTT, not
                        // Depth texture is available in irrlicth maybe we
@@ -349,7 +348,7 @@ void ShadowRenderer::update(video::ITexture *outputTarget)
 
                for (DirectionalLight &light : m_light_list) {
                        // Static shader values for entities are set in updateSMTextures
-                       // SM texture for entities is not updated incrementally and 
+                       // SM texture for entities is not updated incrementally and
                        // must by updated using current player position.
                        m_shadow_depth_entity_cb->CameraPos = light.getPlayerPos();
 
@@ -392,7 +391,7 @@ void ShadowRenderer::drawDebug()
                m_driver->draw2DImage(shadowMapClientMap,
                                core::rect<s32>(0, 50 + 128, 128, 128 + 50 + 128),
                                core::rect<s32>({0, 0}, shadowMapTextureFinal->getSize()));
-       
+
        if (shadowMapTextureDynamicObjects)
                m_driver->draw2DImage(shadowMapTextureDynamicObjects,
                                core::rect<s32>(0, 128 + 50 + 128, 128,
@@ -429,39 +428,32 @@ void ShadowRenderer::renderShadowMap(video::ITexture *target,
        m_driver->setTransform(video::ETS_VIEW, light.getFutureViewMatrix());
        m_driver->setTransform(video::ETS_PROJECTION, light.getFutureProjectionMatrix());
 
-       // Operate on the client map
-       for (const auto &shadow_node : m_shadow_node_array) {
-               if (strcmp(shadow_node.node->getName(), "ClientMap") != 0)
-                       continue;
-
-               ClientMap *map_node = static_cast<ClientMap *>(shadow_node.node);
+       ClientMap &map_node = static_cast<ClientMap &>(m_client->getEnv().getMap());
 
-               video::SMaterial material;
-               if (map_node->getMaterialCount() > 0) {
-                       // we only want the first material, which is the one with the albedo info
-                       material = map_node->getMaterial(0);
-               }
+       video::SMaterial material;
+       if (map_node.getMaterialCount() > 0) {
+               // we only want the first material, which is the one with the albedo info
+               material = map_node.getMaterial(0);
+       }
 
-               material.BackfaceCulling = false;
-               material.FrontfaceCulling = true;
+       material.BackfaceCulling = false;
+       material.FrontfaceCulling = true;
 
-               if (m_shadow_map_colored && pass != scene::ESNRP_SOLID) {
-                       material.MaterialType = (video::E_MATERIAL_TYPE) depth_shader_trans;
-               }
-               else {
-                       material.MaterialType = (video::E_MATERIAL_TYPE) depth_shader;
-                       material.BlendOperation = video::EBO_MIN;
-               }
+       if (m_shadow_map_colored && pass != scene::ESNRP_SOLID) {
+               material.MaterialType = (video::E_MATERIAL_TYPE) depth_shader_trans;
+       }
+       else {
+               material.MaterialType = (video::E_MATERIAL_TYPE) depth_shader;
+               material.BlendOperation = video::EBO_MIN;
+       }
 
-               m_driver->setTransform(video::ETS_WORLD,
-                               map_node->getAbsoluteTransformation());
+       m_driver->setTransform(video::ETS_WORLD,
+                       map_node.getAbsoluteTransformation());
 
-               int frame = m_force_update_shadow_map ? 0 : m_current_frame;
-               int total_frames = m_force_update_shadow_map ? 1 : m_map_shadow_update_frames;
+       int frame = m_force_update_shadow_map ? 0 : m_current_frame;
+       int total_frames = m_force_update_shadow_map ? 1 : m_map_shadow_update_frames;
 
-               map_node->renderMapShadows(m_driver, material, pass, frame, total_frames);
-               break;
-       }
+       map_node.renderMapShadows(m_driver, material, pass, frame, total_frames);
 }
 
 void ShadowRenderer::renderShadowObjects(
@@ -472,8 +464,7 @@ void ShadowRenderer::renderShadowObjects(
 
        for (const auto &shadow_node : m_shadow_node_array) {
                // we only take care of the shadow casters
-               if (shadow_node.shadowMode == ESM_RECEIVE ||
-                               strcmp(shadow_node.node->getName(), "ClientMap") == 0)
+               if (shadow_node.shadowMode == ESM_RECEIVE)
                        continue;
 
                // render other objects
index 79dd25c447aba52fa8b9126f13b2fd2763c77591..7fe3461bc2870a81f52920b420986fb9e6a3a21b 100644 (file)
@@ -163,7 +163,7 @@ class ShadowRenderer
 
 /**
  * @brief Create a shadow renderer if settings allow this.
- * 
+ *
  * @param device Device to be used to render shadows.
  * @param client Reference to the client context.
  * @return A new ShadowRenderer instance or nullptr if shadows are disabled or not supported.
index 39b40ee0ff2e6093228d228dc9009c2fb2b50f07..0f74ae6bb620e7a7847b028f8ad28bb53f1a85c5 100644 (file)
@@ -44,7 +44,7 @@ Environment::Environment(IGameDef *gamedef):
 
 u32 Environment::getDayNightRatio()
 {
-       MutexAutoLock lock(this->m_time_lock);
+       MutexAutoLock lock(m_time_lock);
        if (m_enable_day_night_ratio_override)
                return m_day_night_ratio_override;
        return time_to_daynight_ratio(m_time_of_day_f * 24000, m_cache_enable_shaders);
@@ -57,14 +57,14 @@ void Environment::setTimeOfDaySpeed(float speed)
 
 void Environment::setDayNightRatioOverride(bool enable, u32 value)
 {
-       MutexAutoLock lock(this->m_time_lock);
+       MutexAutoLock lock(m_time_lock);
        m_enable_day_night_ratio_override = enable;
        m_day_night_ratio_override = value;
 }
 
 void Environment::setTimeOfDay(u32 time)
 {
-       MutexAutoLock lock(this->m_time_lock);
+       MutexAutoLock lock(m_time_lock);
        if (m_time_of_day > time)
                ++m_day_count;
        m_time_of_day = time;
@@ -73,13 +73,13 @@ void Environment::setTimeOfDay(u32 time)
 
 u32 Environment::getTimeOfDay()
 {
-       MutexAutoLock lock(this->m_time_lock);
+       MutexAutoLock lock(m_time_lock);
        return m_time_of_day;
 }
 
 float Environment::getTimeOfDayF()
 {
-       MutexAutoLock lock(this->m_time_lock);
+       MutexAutoLock lock(m_time_lock);
        return m_time_of_day_f;
 }
 
index 18bcef2922f9117133a1c1cc8124bcd768e72b35..68222b319def52a913c0350da1302550494a7086 100644 (file)
@@ -127,23 +127,7 @@ GUIFormSpecMenu::GUIFormSpecMenu(JoystickController *joystick,
 
 GUIFormSpecMenu::~GUIFormSpecMenu()
 {
-       removeAllChildren();
-       removeTooltip();
-
-       for (auto &table_it : m_tables)
-               table_it.second->drop();
-       for (auto &inventorylist_it : m_inventorylists)
-               inventorylist_it->drop();
-       for (auto &checkbox_it : m_checkboxes)
-               checkbox_it.second->drop();
-       for (auto &scrollbar_it : m_scrollbars)
-               scrollbar_it.second->drop();
-       for (auto &tooltip_rect_it : m_tooltip_rects)
-               tooltip_rect_it.first->drop();
-       for (auto &clickthrough_it : m_clickthrough_elements)
-               clickthrough_it->drop();
-       for (auto &scroll_container_it : m_scroll_containers)
-               scroll_container_it.second->drop();
+       removeAll();
 
        delete m_selected_item;
        delete m_form_src;
@@ -2807,6 +2791,28 @@ void GUIFormSpecMenu::parseModel(parserData *data, const std::string &element)
        m_fields.push_back(spec);
 }
 
+void GUIFormSpecMenu::removeAll()
+{
+       // Remove children
+       removeAllChildren();
+       removeTooltip();
+
+       for (auto &table_it : m_tables)
+               table_it.second->drop();
+       for (auto &inventorylist_it : m_inventorylists)
+               inventorylist_it->drop();
+       for (auto &checkbox_it : m_checkboxes)
+               checkbox_it.second->drop();
+       for (auto &scrollbar_it : m_scrollbars)
+               scrollbar_it.second->drop();
+       for (auto &tooltip_rect_it : m_tooltip_rects)
+               tooltip_rect_it.first->drop();
+       for (auto &clickthrough_it : m_clickthrough_elements)
+               clickthrough_it->drop();
+       for (auto &scroll_container_it : m_scroll_containers)
+               scroll_container_it.second->drop();
+}
+
 void GUIFormSpecMenu::parseElement(parserData* data, const std::string &element)
 {
        //some prechecks
@@ -3049,24 +3055,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
                m_focused_element = nullopt;
        }
 
-       // Remove children
-       removeAllChildren();
-       removeTooltip();
-
-       for (auto &table_it : m_tables)
-               table_it.second->drop();
-       for (auto &inventorylist_it : m_inventorylists)
-               inventorylist_it->drop();
-       for (auto &checkbox_it : m_checkboxes)
-               checkbox_it.second->drop();
-       for (auto &scrollbar_it : m_scrollbars)
-               scrollbar_it.second->drop();
-       for (auto &tooltip_rect_it : m_tooltip_rects)
-               tooltip_rect_it.first->drop();
-       for (auto &clickthrough_it : m_clickthrough_elements)
-               clickthrough_it->drop();
-       for (auto &scroll_container_it : m_scroll_containers)
-               scroll_container_it.second->drop();
+       removeAll();
 
        mydata.size = v2s32(100, 100);
        mydata.screensize = screensize;
index d745eab80b705fd4b7364b47357a00f710aad824..36a84c13c00ebaf3742084609d77cab3fcc346fa 100644 (file)
@@ -404,6 +404,8 @@ class GUIFormSpecMenu : public GUIModalMenu
        std::string current_field_enter_pending = "";
        std::vector<std::string> m_hovered_item_tooltips;
 
+       void removeAll();
+
        void parseElement(parserData* data, const std::string &element);
 
        void parseSize(parserData* data, const std::string &element);
index 10a0c35434aa4002c8849b6c85c3c32064a52cdf..3a011776984d1fc9f8fb159ab522ea502e1cf999 100644 (file)
@@ -1010,7 +1010,7 @@ NodeTimer Map::getNodeTimer(v3s16 p)
                                <<std::endl;
                return NodeTimer();
        }
-       NodeTimer t = block->m_node_timers.get(p_rel);
+       NodeTimer t = block->getNodeTimer(p_rel);
        NodeTimer nt(t.timeout, t.elapsed, p);
        return nt;
 }
@@ -1032,7 +1032,7 @@ void Map::setNodeTimer(const NodeTimer &t)
                return;
        }
        NodeTimer nt(t.timeout, t.elapsed, p_rel);
-       block->m_node_timers.set(nt);
+       block->setNodeTimer(nt);
 }
 
 void Map::removeNodeTimer(v3s16 p)
@@ -1046,7 +1046,7 @@ void Map::removeNodeTimer(v3s16 p)
                                <<std::endl;
                return;
        }
-       block->m_node_timers.remove(p_rel);
+       block->removeNodeTimer(p_rel);
 }
 
 bool Map::determineAdditionalOcclusionCheck(const v3s16 &pos_camera,
index ca2145cefc69eb1d0dd417f2ebc9092d88076f75..b85183a40383ab4b7ba80dfd6cd2df4f4aa70e5f 100644 (file)
@@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "gamedef.h"
 #include "log.h"
 #include "nameidmapping.h"
-#include "content_mapnode.h" // For legacy name-id mapping
+#include "content_mapnode.h"  // For legacy name-id mapping
 #include "content_nodemeta.h" // For legacy deserialization
 #include "serialization.h"
 #ifndef SERVER
@@ -61,7 +61,6 @@ static const char *modified_reason_strings[] = {
        "unknown",
 };
 
-
 /*
        MapBlock
 */
@@ -85,6 +84,63 @@ MapBlock::~MapBlock()
 #endif
 }
 
+bool MapBlock::onObjectsActivation()
+{
+       // Ignore if no stored objects (to not set changed flag)
+       if (m_static_objects.getAllStored().empty())
+               return false;
+
+       verbosestream << "MapBlock::onObjectsActivation(): "
+                       << "activating objects of block " << PP(getPos()) << " ("
+                       << m_static_objects.getStoredSize() << " objects)" << std::endl;
+
+       if (m_static_objects.getStoredSize() > g_settings->getU16("max_objects_per_block")) {
+               errorstream << "suspiciously large amount of objects detected: "
+                       << m_static_objects.getStoredSize() << " in "
+                       << PP(getPos()) << "; removing all of them." << std::endl;
+               // Clear stored list
+               m_static_objects.clearStored();
+               raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_TOO_MANY_OBJECTS);
+               return false;
+       }
+
+       return true;
+}
+
+bool MapBlock::saveStaticObject(u16 id, const StaticObject &obj, u32 reason)
+{
+       if (m_static_objects.getStoredSize() >= g_settings->getU16("max_objects_per_block")) {
+               warningstream << "MapBlock::saveStaticObject(): Trying to store id = " << id
+                               << " statically but block " << PP(getPos()) << " already contains "
+                               << m_static_objects.getStoredSize() << " objects."
+                               << std::endl;
+               return false;
+       }
+
+       m_static_objects.insert(id, obj);
+       if (reason != MOD_REASON_UNKNOWN) // Do not mark as modified if requested
+               raiseModified(MOD_STATE_WRITE_NEEDED, reason);
+
+       return true;
+}
+
+// This method is only for Server, don't call it on client
+void MapBlock::step(float dtime, const std::function<bool(v3s16, MapNode, f32)> &on_timer_cb)
+{
+       // Run script callbacks for elapsed node_timers
+       std::vector<NodeTimer> elapsed_timers = m_node_timers.step(dtime);
+       if (!elapsed_timers.empty()) {
+               MapNode n;
+               v3s16 p;
+               for (const NodeTimer &elapsed_timer : elapsed_timers) {
+                       n = getNodeNoEx(elapsed_timer.position);
+                       p = elapsed_timer.position + getPosRelative();
+                       if (on_timer_cb(p, n, elapsed_timer.elapsed))
+                               setNodeTimer(NodeTimer(elapsed_timer.timeout, 0, elapsed_timer.position));
+               }
+       }
+}
+
 bool MapBlock::isValidPositionParent(v3s16 p)
 {
        if (isValidPosition(p)) {
@@ -392,9 +448,8 @@ void MapBlock::serialize(std::ostream &os_compressed, u8 version, bool disk, int
        /*
                Data that goes to disk, but not the network
        */
-       if(disk)
-       {
-               if(version <= 24){
+       if (disk) {
+               if (version <= 24) {
                        // Node timers
                        m_node_timers.serialize(os, version);
                }
@@ -402,7 +457,7 @@ void MapBlock::serialize(std::ostream &os_compressed, u8 version, bool disk, int
                // Static objects
                m_static_objects.serialize(os);
 
-               if(version < 29){
+               if (version < 29) {
                        // Timestamp
                        writeU32(os, getTimestamp());
 
@@ -410,7 +465,7 @@ void MapBlock::serialize(std::ostream &os_compressed, u8 version, bool disk, int
                        nimap.serialize(os);
                }
 
-               if(version >= 25){
+               if (version >= 25) {
                        // Node timers
                        m_node_timers.serialize(os, version);
                }
@@ -522,16 +577,15 @@ void MapBlock::deSerialize(std::istream &in_compressed, u8 version, bool disk)
        /*
                Data that is only on disk
        */
-       if(disk)
-       {
+       if (disk) {
                // Node timers
-               if(version == 23){
+               if (version == 23) {
                        // Read unused zero
                        readU8(is);
                }
-               if(version == 24){
-                       TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
-                                       <<": Node timers (ver==24)"<<std::endl);
+               if (version == 24) {
+                       TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos())
+                                               << ": Node timers (ver==24)" << std::endl);
                        m_node_timers.deSerialize(is, version);
                }
 
@@ -540,7 +594,7 @@ void MapBlock::deSerialize(std::istream &in_compressed, u8 version, bool disk)
                                <<": Static objects"<<std::endl);
                m_static_objects.deSerialize(is);
 
-               if(version < 29) {
+               if (version < 29) {
                        // Timestamp
                        TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
                                    <<": Timestamp"<<std::endl);
@@ -581,6 +635,26 @@ void MapBlock::deSerializeNetworkSpecific(std::istream &is)
        }
 }
 
+bool MapBlock::storeActiveObject(u16 id)
+{
+       if (m_static_objects.storeActiveObject(id)) {
+               raiseModified(MOD_STATE_WRITE_NEEDED,
+                       MOD_REASON_REMOVE_OBJECTS_DEACTIVATE);
+               return true;
+       }
+
+       return false;
+}
+
+u32 MapBlock::clearObjects()
+{
+       u32 size = m_static_objects.size();
+       if (size > 0) {
+               m_static_objects.clear();
+               raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_CLEAR_ALL_OBJECTS);
+       }
+       return size;
+}
 /*
        Legacy serialization
 */
@@ -656,7 +730,7 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
                is.read((char*)&flags, 1);
                is_underground = (flags & 0x01) != 0;
                m_day_night_differs = (flags & 0x02) != 0;
-               if(version >= 18)
+               if (version >= 18)
                        m_generated = (flags & 0x08) == 0;
 
                // Uncompress data
@@ -747,12 +821,10 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
                correctBlockNodeIds(&nimap, data, m_gamedef);
        }
 
-
        // Legacy data changes
        // This code has to convert from pre-22 to post-22 format.
        const NodeDefManager *nodedef = m_gamedef->ndef();
-       for(u32 i=0; i<nodecount; i++)
-       {
+       for (u32 i = 0; i < nodecount; i++) {
                const ContentFeatures &f = nodedef->get(data[i].getContent());
                // Mineral
                if(nodedef->getId("default:stone") == data[i].getContent()
@@ -768,21 +840,17 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
                        data[i].setParam1(0);
                }
                // facedir_simple
-               if(f.legacy_facedir_simple)
-               {
+               if (f.legacy_facedir_simple) {
                        data[i].setParam2(data[i].getParam1());
                        data[i].setParam1(0);
                }
                // wall_mounted
-               if(f.legacy_wallmounted)
-               {
+               if (f.legacy_wallmounted) {
                        u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
                        u8 dir_old_format = data[i].getParam2();
                        u8 dir_new_format = 0;
-                       for(u8 j=0; j<8; j++)
-                       {
-                               if((dir_old_format & wallmounted_new_to_old[j]) != 0)
-                               {
+                       for (u8 j = 0; j < 8; j++) {
+                               if ((dir_old_format & wallmounted_new_to_old[j]) != 0) {
                                        dir_new_format = j;
                                        break;
                                }
@@ -790,7 +858,6 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
                        data[i].setParam2(dir_new_format);
                }
        }
-
 }
 
 /*
@@ -798,7 +865,7 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
 */
 std::string analyze_block(MapBlock *block)
 {
-       if(block == NULL)
+       if (block == NULL)
                return "NULL";
 
        std::ostringstream desc;
index 1ab0ce80c0068b0c0fbba9f4eb33a45622486492..7df4fcaa73d6bd6dae9c22864927ae05f8e1da04 100644 (file)
@@ -325,6 +325,11 @@ class MapBlock
                return m_day_night_differs;
        }
 
+       bool onObjectsActivation();
+       bool saveStaticObject(u16 id, const StaticObject &obj, u32 reason);
+
+       void step(float dtime, const std::function<bool(v3s16, MapNode, f32)> &on_timer_cb);
+
        ////
        //// Timestamp (see m_timestamp)
        ////
@@ -428,6 +433,11 @@ class MapBlock
 
        void serializeNetworkSpecific(std::ostream &os);
        void deSerializeNetworkSpecific(std::istream &is);
+
+       bool storeActiveObject(u16 id);
+       // clearObject and return removed objects count
+       u32 clearObjects();
+
 private:
        /*
                Private methods
@@ -445,7 +455,6 @@ class MapBlock
 #endif
 
        NodeMetadataList m_node_metadata;
-       NodeTimerList m_node_timers;
        StaticObjectList m_static_objects;
 
        static const u32 ystride = MAP_BLOCKSIZE;
@@ -536,6 +545,7 @@ class MapBlock
        int m_refcount = 0;
 
        MapNode data[nodecount];
+       NodeTimerList m_node_timers;
 };
 
 typedef std::vector<MapBlock*> MapBlockVect;
index 5451e3833825c05e7973ac4f92336d1a5096d0e5..10c41bc76ed8b50b9b74fa98a230e3e504ffc6a6 100644 (file)
@@ -1870,7 +1870,7 @@ void Server::SendSetLighting(session_t peer_id, const Lighting &lighting)
 {
        NetworkPacket pkt(TOCLIENT_SET_LIGHTING,
                        4, peer_id);
-       
+
        pkt << lighting.shadow_intensity;
 
        Send(&pkt);
@@ -2251,50 +2251,31 @@ void Server::fadeSound(s32 handle, float step, float gain)
 void Server::sendRemoveNode(v3s16 p, std::unordered_set<u16> *far_players,
                float far_d_nodes)
 {
-       float maxd = far_d_nodes * BS;
        v3f p_f = intToFloat(p, BS);
        v3s16 block_pos = getNodeBlockPos(p);
 
        NetworkPacket pkt(TOCLIENT_REMOVENODE, 6);
        pkt << p;
 
-       std::vector<session_t> clients = m_clients.getClientIDs();
-       ClientInterface::AutoLock clientlock(m_clients);
-
-       for (session_t client_id : clients) {
-               RemoteClient *client = m_clients.lockedGetClientNoEx(client_id);
-               if (!client)
-                       continue;
-
-               RemotePlayer *player = m_env->getPlayer(client_id);
-               PlayerSAO *sao = player ? player->getPlayerSAO() : nullptr;
-
-               // If player is far away, only set modified blocks not sent
-               if (!client->isBlockSent(block_pos) || (sao &&
-                               sao->getBasePosition().getDistanceFrom(p_f) > maxd)) {
-                       if (far_players)
-                               far_players->emplace(client_id);
-                       else
-                               client->SetBlockNotSent(block_pos);
-                       continue;
-               }
-
-               // Send as reliable
-               m_clients.send(client_id, 0, &pkt, true);
-       }
+       sendNodeChangePkt(pkt, block_pos, p_f, far_d_nodes, far_players);
 }
 
 void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_players,
                float far_d_nodes, bool remove_metadata)
 {
-       float maxd = far_d_nodes * BS;
        v3f p_f = intToFloat(p, BS);
        v3s16 block_pos = getNodeBlockPos(p);
 
        NetworkPacket pkt(TOCLIENT_ADDNODE, 6 + 2 + 1 + 1 + 1);
        pkt << p << n.param0 << n.param1 << n.param2
                        << (u8) (remove_metadata ? 0 : 1);
+       sendNodeChangePkt(pkt, block_pos, p_f, far_d_nodes, far_players);
+}
 
+void Server::sendNodeChangePkt(NetworkPacket &pkt, v3s16 block_pos,
+               v3f p, float far_d_nodes, std::unordered_set<u16> *far_players)
+{
+       float maxd = far_d_nodes * BS;
        std::vector<session_t> clients = m_clients.getClientIDs();
        ClientInterface::AutoLock clientlock(m_clients);
 
@@ -2308,7 +2289,7 @@ void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_player
 
                // If player is far away, only set modified blocks not sent
                if (!client->isBlockSent(block_pos) || (sao &&
-                               sao->getBasePosition().getDistanceFrom(p_f) > maxd)) {
+                               sao->getBasePosition().getDistanceFrom(p) > maxd)) {
                        if (far_players)
                                far_players->emplace(client_id);
                        else
index fdd64e85180b102fa0eed65647e9667a72802ceb..668ce289856e6ccbe0de53035d05165dbb9dae0c 100644 (file)
@@ -479,6 +479,8 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void sendAddNode(v3s16 p, MapNode n,
                        std::unordered_set<u16> *far_players = nullptr,
                        float far_d_nodes = 100, bool remove_metadata = true);
+       void sendNodeChangePkt(NetworkPacket &pkt, v3s16 block_pos,
+                       v3f p, float far_d_nodes, std::unordered_set<u16> *far_players);
 
        void sendMetadataChanged(const std::unordered_set<v3s16> &positions,
                        float far_d_nodes = 100);
index f893064de9429264c2b65972e88d7570ca2907f3..864fe33a4e0ed1ddb5b730e3170d464dfd9b17c4 100644 (file)
@@ -370,7 +370,7 @@ void ActiveBlockList::update(std::vector<PlayerSAO*> &active_players,
        // Go through new list
        for (v3s16 p : newlist) {
                // If not on old list, it's been added
-               if(m_list.find(p) == m_list.end())
+               if (m_list.find(p) == m_list.end())
                        blocks_added.insert(p);
        }
 
@@ -778,16 +778,16 @@ class ABMHandler
                                actual_interval = trigger_interval;
                        }
                        float chance = abm->getTriggerChance();
-                       if(chance == 0)
+                       if (chance == 0)
                                chance = 1;
                        ActiveABM aabm;
                        aabm.abm = abm;
                        if (abm->getSimpleCatchUp()) {
                                float intervals = actual_interval / trigger_interval;
-                               if(intervals == 0)
+                               if (intervals == 0)
                                        continue;
                                aabm.chance = chance / intervals;
-                               if(aabm.chance == 0)
+                               if (aabm.chance == 0)
                                        aabm.chance = 1;
                        } else {
                                aabm.chance = chance;
@@ -844,19 +844,17 @@ class ABMHandler
                                                wider_unknown_count++;
                                                continue;
                                        }
-                                       wider += block2->m_static_objects.m_active.size()
-                                               + block2->m_static_objects.m_stored.size();
+                                       wider += block2->m_static_objects.size();
                                }
                // Extrapolate
-               u32 active_object_count = block->m_static_objects.m_active.size();
-               u32 wider_known_count = 3*3*3 - wider_unknown_count;
+               u32 active_object_count = block->m_static_objects.getActiveSize();
+               u32 wider_known_count = 3 * 3 * 3 - wider_unknown_count;
                wider += wider_unknown_count * wider / wider_known_count;
                return active_object_count;
-
        }
        void apply(MapBlock *block, int &blocks_scanned, int &abms_run, int &blocks_cached)
        {
-               if(m_aabms.empty())
+               if (m_aabms.empty())
                        return;
 
                // Check the content type cache first
@@ -980,7 +978,7 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
 
        // Remove stored static objects if clearObjects was called since block's timestamp
        if (stamp == BLOCK_TIMESTAMP_UNDEFINED || stamp < m_last_clear_objects_time) {
-               block->m_static_objects.m_stored.clear();
+               block->m_static_objects.clearStored();
                // do not set changed flag to avoid unnecessary mapblock writes
        }
 
@@ -997,18 +995,9 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
        m_lbm_mgr.applyLBMs(this, block, stamp);
 
        // Run node timers
-       std::vector<NodeTimer> elapsed_timers =
-               block->m_node_timers.step((float)dtime_s);
-       if (!elapsed_timers.empty()) {
-               MapNode n;
-               for (const NodeTimer &elapsed_timer : elapsed_timers) {
-                       n = block->getNodeNoEx(elapsed_timer.position);
-                       v3s16 p = elapsed_timer.position + block->getPosRelative();
-                       if (m_script->node_on_timer(p, n, elapsed_timer.elapsed))
-                               block->setNodeTimer(NodeTimer(elapsed_timer.timeout, 0,
-                                       elapsed_timer.position));
-               }
-       }
+       block->step((float)dtime_s, [&](v3s16 p, MapNode n, f32 d) -> bool {
+               return m_script->node_on_timer(p, n, d);
+       });
 }
 
 void ServerEnvironment::addActiveBlockModifier(ActiveBlockModifier *abm)
@@ -1138,7 +1127,7 @@ u8 ServerEnvironment::findSunlight(v3s16 pos) const
                                m_map->emergeBlock(neighborPos, false);
                                node = m_map->getNode(neighborPos, &is_position_ok);
                                if (!is_position_ok)
-                                       continue;  // not generated
+                                       continue; // not generated
                        }
 
                        const ContentFeatures &def = ndef->get(node);
@@ -1258,14 +1247,10 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
                                << "Failed to emerge block " << PP(p) << std::endl;
                        continue;
                }
-               u32 num_stored = block->m_static_objects.m_stored.size();
-               u32 num_active = block->m_static_objects.m_active.size();
-               if (num_stored != 0 || num_active != 0) {
-                       block->m_static_objects.m_stored.clear();
-                       block->m_static_objects.m_active.clear();
-                       block->raiseModified(MOD_STATE_WRITE_NEEDED,
-                               MOD_REASON_CLEAR_ALL_OBJECTS);
-                       num_objs_cleared += num_stored + num_active;
+
+               u32 num_cleared = block->clearObjects();
+               if (num_cleared > 0) {
+                       num_objs_cleared += num_cleared;
                        num_blocks_cleared++;
                }
                num_blocks_checked++;
@@ -1440,19 +1425,9 @@ void ServerEnvironment::step(float dtime)
                                        MOD_REASON_BLOCK_EXPIRED);
 
                        // Run node timers
-                       std::vector<NodeTimer> elapsed_timers = block->m_node_timers.step(dtime);
-                       if (!elapsed_timers.empty()) {
-                               MapNode n;
-                               v3s16 p2;
-                               for (const NodeTimer &elapsed_timer: elapsed_timers) {
-                                       n = block->getNodeNoEx(elapsed_timer.position);
-                                       p2 = elapsed_timer.position + block->getPosRelative();
-                                       if (m_script->node_on_timer(p2, n, elapsed_timer.elapsed)) {
-                                               block->setNodeTimer(NodeTimer(
-                                                       elapsed_timer.timeout, 0, elapsed_timer.position));
-                                       }
-                               }
-                       }
+                       block->step(dtime, [&](v3s16 p, MapNode n, f32 d) -> bool {
+                               return m_script->node_on_timer(p, n, d);
+                       });
                }
        }
 
@@ -1530,7 +1505,7 @@ void ServerEnvironment::step(float dtime)
 
                u32 object_count = 0;
 
-               auto cb_state = [&] (ServerActiveObject *obj) {
+               auto cb_state = [&](ServerActiveObject *obj) {
                        if (obj->isGone())
                                return;
                        object_count++;
@@ -1728,7 +1703,7 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
        if (!block)
                return;
 
-       for (auto &so_it : block->m_static_objects.m_active) {
+       for (auto &so_it : block->m_static_objects.getAllActives()) {
                // Get the ServerActiveObject counterpart to this StaticObject
                ServerActiveObject *sao = m_ao_manager.getActiveObject(so_it.first);
                if (!sao) {
@@ -1746,7 +1721,7 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
 
 bool ServerEnvironment::getActiveObjectMessage(ActiveObjectMessage *dest)
 {
-       if(m_active_object_messages.empty())
+       if (m_active_object_messages.empty())
                return false;
 
        *dest = std::move(m_active_object_messages.front());
@@ -1821,8 +1796,8 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                // Add to the block where the object is located in
                v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
                MapBlock *block = m_map->emergeBlock(blockpos);
-               if(block){
-                       block->m_static_objects.m_active[object->getId()] = s_obj;
+               if (block) {
+                       block->m_static_objects.setActive(object->getId(), s_obj);
                        object->m_static_exists = true;
                        object->m_static_block = blockpos;
 
@@ -1847,7 +1822,7 @@ void ServerEnvironment::removeRemovedObjects()
 {
        ScopeProfiler sp(g_profiler, "ServerEnvironment::removeRemovedObjects()", SPT_AVG);
 
-       auto clear_cb = [this] (ServerActiveObject *obj, u16 id) {
+       auto clear_cb = [this](ServerActiveObject *obj, u16 id) {
                // This shouldn't happen but check it
                if (!obj) {
                        errorstream << "ServerEnvironment::removeRemovedObjects(): "
@@ -1869,22 +1844,15 @@ void ServerEnvironment::removeRemovedObjects()
 
                // If still known by clients, don't actually remove. On some future
                // invocation this will be 0, which is when removal will continue.
-               if(obj->m_known_by_count > 0)
+               if (obj->m_known_by_count > 0)
                        return false;
 
                /*
                        Move static data from active to stored if deactivated
                */
                if (!obj->isPendingRemoval() && obj->m_static_exists) {
-                       MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
-                       if (block) {
-                               const auto i = block->m_static_objects.m_active.find(id);
-                               if (i != block->m_static_objects.m_active.end()) {
-                                       block->m_static_objects.m_stored.push_back(i->second);
-                                       block->m_static_objects.m_active.erase(id);
-                                       block->raiseModified(MOD_STATE_WRITE_NEEDED,
-                                               MOD_REASON_REMOVE_OBJECTS_DEACTIVATE);
-                               } else {
+                       if (MapBlock *block = m_map->emergeBlock(obj->m_static_block, false)) {
+                               if (!block->storeActiveObject(id)) {
                                        warningstream << "ServerEnvironment::removeRemovedObjects(): "
                                                        << "id=" << id << " m_static_exists=true but "
                                                        << "static data doesn't actually exist in "
@@ -1914,33 +1882,33 @@ void ServerEnvironment::removeRemovedObjects()
 static void print_hexdump(std::ostream &o, const std::string &data)
 {
        const int linelength = 16;
-       for(int l=0; ; l++){
+       for (int l = 0;; l++) {
                int i0 = linelength * l;
                bool at_end = false;
                int thislinelength = linelength;
-               if(i0 + thislinelength > (int)data.size()){
+               if (i0 + thislinelength > (int)data.size()) {
                        thislinelength = data.size() - i0;
                        at_end = true;
                }
-               for(int di=0; di<linelength; di++){
+               for (int di = 0; di < linelength; di++) {
                        int i = i0 + di;
                        char buf[4];
-                       if(di<thislinelength)
+                       if (di < thislinelength)
                                porting::mt_snprintf(buf, sizeof(buf), "%.2x ", data[i]);
                        else
                                porting::mt_snprintf(buf, sizeof(buf), "   ");
-                       o<<buf;
+                       o << buf;
                }
-               o<<" ";
-               for(int di=0; di<thislinelength; di++){
+               o << " ";
+               for (int di = 0; di < thislinelength; di++) {
                        int i = i0 + di;
-                       if(data[i] >= 32)
-                               o<<data[i];
+                       if (data[i] >= 32)
+                               o << data[i];
                        else
-                               o<<".";
+                               o << ".";
                }
-               o<<std::endl;
-               if(at_end)
+               o << std::endl;
+               if (at_end)
                        break;
        }
 }
@@ -1962,59 +1930,41 @@ ServerActiveObject* ServerEnvironment::createSAO(ActiveObjectType type, v3f pos,
 */
 void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
 {
-       if(block == NULL)
-               return;
-
-       // Ignore if no stored objects (to not set changed flag)
-       if(block->m_static_objects.m_stored.empty())
+       if (block == NULL)
                return;
 
-       verbosestream<<"ServerEnvironment::activateObjects(): "
-               <<"activating objects of block "<<PP(block->getPos())
-               <<" ("<<block->m_static_objects.m_stored.size()
-               <<" objects)"<<std::endl;
-       bool large_amount = (block->m_static_objects.m_stored.size() > g_settings->getU16("max_objects_per_block"));
-       if (large_amount) {
-               errorstream<<"suspiciously large amount of objects detected: "
-                       <<block->m_static_objects.m_stored.size()<<" in "
-                       <<PP(block->getPos())
-                       <<"; removing all of them."<<std::endl;
-               // Clear stored list
-               block->m_static_objects.m_stored.clear();
-               block->raiseModified(MOD_STATE_WRITE_NEEDED,
-                       MOD_REASON_TOO_MANY_OBJECTS);
+       if (!block->onObjectsActivation())
                return;
-       }
 
        // Activate stored objects
        std::vector<StaticObject> new_stored;
-       for (const StaticObject &s_obj : block->m_static_objects.m_stored) {
+       for (const StaticObject &s_obj : block->m_static_objects.getAllStored()) {
                // Create an active object from the data
-               ServerActiveObject *obj = createSAO((ActiveObjectType) s_obj.type, s_obj.pos,
-                       s_obj.data);
+               ServerActiveObject *obj =
+                               createSAO((ActiveObjectType)s_obj.type, s_obj.pos, s_obj.data);
                // If couldn't create object, store static data back.
                if (!obj) {
-                       errorstream<<"ServerEnvironment::activateObjects(): "
-                               <<"failed to create active object from static object "
-                               <<"in block "<<PP(s_obj.pos/BS)
-                               <<" type="<<(int)s_obj.type<<" data:"<<std::endl;
+                       errorstream << "ServerEnvironment::activateObjects(): "
+                               << "failed to create active object from static object "
+                               << "in block " << PP(s_obj.pos / BS)
+                               << " type=" << (int)s_obj.type << " data:" << std::endl;
                        print_hexdump(verbosestream, s_obj.data);
 
                        new_stored.push_back(s_obj);
                        continue;
                }
-               verbosestream<<"ServerEnvironment::activateObjects(): "
-                       <<"activated static object pos="<<PP(s_obj.pos/BS)
-                       <<" type="<<(int)s_obj.type<<std::endl;
+               verbosestream << "ServerEnvironment::activateObjects(): "
+                       << "activated static object pos=" << PP(s_obj.pos / BS)
+                       << " type=" << (int)s_obj.type << std::endl;
                // This will also add the object to the active static list
                addActiveObjectRaw(obj, false, dtime_s);
        }
 
        // Clear stored list
-       block->m_static_objects.m_stored.clear();
+       block->m_static_objects.clearStored();
        // Add leftover failed stuff to stored list
        for (const StaticObject &s_obj : new_stored) {
-               block->m_static_objects.m_stored.push_back(s_obj);
+               block->m_static_objects.pushStored(s_obj);
        }
 
        /*
@@ -2040,7 +1990,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
 */
 void ServerEnvironment::deactivateFarObjects(bool _force_delete)
 {
-       auto cb_deactivate = [this, _force_delete] (ServerActiveObject *obj, u16 id) {
+       auto cb_deactivate = [this, _force_delete](ServerActiveObject *obj, u16 id) {
                // force_delete might be overriden per object
                bool force_delete = _force_delete;
 
@@ -2103,11 +2053,9 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
                                if (obj->m_static_block == blockpos_o)
                                        stays_in_same_block = true;
 
-                               MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
-
-                               if (block) {
-                                       const auto n = block->m_static_objects.m_active.find(id);
-                                       if (n != block->m_static_objects.m_active.end()) {
+                               if (MapBlock *block = m_map->emergeBlock(obj->m_static_block, false)) {
+                                       const auto n = block->m_static_objects.getAllActives().find(id);
+                                       if (n != block->m_static_objects.getAllActives().end()) {
                                                StaticObject static_old = n->second;
 
                                                float save_movem = obj->getMinimumSavedMovement();
@@ -2220,18 +2168,9 @@ bool ServerEnvironment::saveStaticToBlock(
                                << " when saving static data of object to it. id=" << store_id << std::endl;
                return false;
        }
-       if (block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")) {
-               warningstream << "ServerEnv: Trying to store id = " << store_id
-                               << " statically but block " << PP(blockpos)
-                               << " already contains "
-                               << block->m_static_objects.m_stored.size()
-                               << " objects." << std::endl;
-               return false;
-       }
 
-       block->m_static_objects.insert(store_id, s_obj);
-       if (mod_reason != MOD_REASON_UNKNOWN) // Do not mark as modified if requested
-               block->raiseModified(MOD_STATE_WRITE_NEEDED, mod_reason);
+       if (!block->saveStaticObject(store_id, s_obj, mod_reason))
+               return false;
 
        obj->m_static_exists = true;
        obj->m_static_block = blockpos;
index f92995d0ba1cf28191c463da0aa060447e92d374..d728f5d10f248ad5b175bcb498be89ae9e8fabc8 100644 (file)
@@ -99,6 +99,7 @@ void StaticObjectList::serialize(std::ostream &os)
                s_obj.serialize(os);
        }
 }
+
 void StaticObjectList::deSerialize(std::istream &is)
 {
        if (m_active.size()) {
@@ -121,3 +122,13 @@ void StaticObjectList::deSerialize(std::istream &is)
        }
 }
 
+bool StaticObjectList::storeActiveObject(u16 id)
+{
+       const auto i = m_active.find(id);
+       if (i == m_active.end())
+               return false;
+
+       m_stored.push_back(i->second);
+       m_active.erase(id);
+       return true;
+}
index 03cd23cc8ebcacfa479e92ff16d2d231d6d04366..eef090376a3c21cfeb6aff21ec66514151e3f9f5 100644 (file)
@@ -50,29 +50,24 @@ class StaticObjectList
        */
        void insert(u16 id, const StaticObject &obj)
        {
-               if(id == 0)
-               {
+               if (id == 0) {
                        m_stored.push_back(obj);
-               }
-               else
-               {
-                       if(m_active.find(id) != m_active.end())
-                       {
-                               dstream<<"ERROR: StaticObjectList::insert(): "
-                                               <<"id already exists"<<std::endl;
+               } else {
+                       if (m_active.find(id) != m_active.end()) {
+                               dstream << "ERROR: StaticObjectList::insert(): "
+                                               << "id already exists" << std::endl;
                                FATAL_ERROR("StaticObjectList::insert()");
                        }
-                       m_active[id] = obj;
+                       setActive(id, obj);
                }
        }
 
        void remove(u16 id)
        {
                assert(id != 0); // Pre-condition
-               if(m_active.find(id) == m_active.end())
-               {
-                       warningstream<<"StaticObjectList::remove(): id="<<id
-                                       <<" not found"<<std::endl;
+               if (m_active.find(id) == m_active.end()) {
+                       warningstream << "StaticObjectList::remove(): id=" << id << " not found"
+                                                 << std::endl;
                        return;
                }
                m_active.erase(id);
@@ -81,13 +76,34 @@ class StaticObjectList
        void serialize(std::ostream &os);
        void deSerialize(std::istream &is);
 
+       // Never permit to modify outside of here. Only this object is responsible of m_stored and m_active modifications
+       const std::vector<StaticObject>& getAllStored() const { return m_stored; }
+       const std::map<u16, StaticObject> &getAllActives() const { return m_active; }
+
+       inline void setActive(u16 id, const StaticObject &obj) { m_active[id] = obj; }
+       inline size_t getActiveSize() const { return m_active.size(); }
+       inline size_t getStoredSize() const { return m_stored.size(); }
+       inline void clearStored() { m_stored.clear(); }
+       void pushStored(const StaticObject &obj) { m_stored.push_back(obj); }
+
+       bool storeActiveObject(u16 id);
+
+       inline void clear()
+       {
+               m_active.clear();
+               m_stored.clear();
+       }
+
+       inline size_t size()
+       {
+               return m_active.size() + m_stored.size();
+       }
+
+private:
        /*
                NOTE: When an object is transformed to active, it is removed
                from m_stored and inserted to m_active.
-               The caller directly manipulates these containers.
        */
        std::vector<StaticObject> m_stored;
        std::map<u16, StaticObject> m_active;
-
-private:
 };