minetest.override_item("air", {liquids_pointable = true})
+local destroy_water = false
+
+local function loop()
+ if destroy_water then
+ local pos = minetest.find_node_near(minetest.localplayer:get_pos(), 5, "mcl_core:water_source", true)
+ if pos then
+ minetest.place_node(pos)
+ end
+ end
+ minetest.after(0, loop)
+end
+
+minetest.after(1, loop)
+
+minetest.register_chatcommand("destroywater", {
+ param = "true|false",
+ description = "Turn destroy water on/off",
+ func = function(param)
+ destroy_water = minetest.is_yes(param)
+ end
+})
load_mod_colour_chat = true
load_mod_custom = true
load_mod_echest = true
-load_mod_autofarm = true
load_mod_commands = true
load_mod_test = false
load_mod_destroyliquids = true
+load_mod_autofarm = false