player_formspecs[player:get_player_name()] = nil
end)
+ local gui_player_formspecs = {}
minetest.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
if fields.worldedit_gui then --main page
+ gui_player_formspecs[name] = player:get_inventory_formspec()
worldedit.show_page(name, "worldedit_gui")
return true
elseif fields.worldedit_gui_exit then --return to original page
- update_main_formspec(name)
+ if gui_player_formspecs[name] then
+ player:set_inventory_formspec(gui_player_formspecs[name])
+ end
return true
else --deal with creative_inventory setting the formspec on every single message
minetest.after(0.01,function()