]> git.lizzy.rs Git - nothing.git/commitdiff
Fix segfault
authorrexim <reximkut@gmail.com>
Mon, 9 Dec 2019 00:20:01 +0000 (07:20 +0700)
committerrexim <reximkut@gmail.com>
Mon, 9 Dec 2019 00:20:01 +0000 (07:20 +0700)
src/game/level/level_editor/label_layer.c

index 12291293f3be0834f9840dc30ee827f98f8bc74c..6a41cfdb5c7527fbad7a53bd527c265ac4b0b66b 100644 (file)
@@ -309,10 +309,10 @@ int label_layer_render(const LabelLayer *label_layer,
     }
 
     size_t n = label_layer->ids.count;
-    char *ids = (char *)label_layer->ids.count;
-    Vec2f *positions = (Vec2f *)label_layer->positions.count;
-    Color *colors = (Color *)label_layer->colors.count;
-    char *texts = (char *)label_layer->texts.count;
+    char *ids = (char *)label_layer->ids.data;
+    Vec2f *positions = (Vec2f *)label_layer->positions.data;
+    Color *colors = (Color *)label_layer->colors.data;
+    char *texts = (char *)label_layer->texts.data;
 
     /* TODO(#891): LabelLayer doesn't show the final position of Label after the animation */
     for (size_t i = 0; i < n; ++i) {