This adds a couple of more diagnostic items to be used in Clippy.
I chose these particular ones because they were the types which we seem
to check for the most in Clippy. I'm not sure if the
`cfg_attr(not(test))` is needed, but it was also used for `Vec` and a
few other types.
/// [`pop_front`]: #method.pop_front
/// [`extend`]: #method.extend
/// [`append`]: #method.append
+#[cfg_attr(not(test), rustc_diagnostic_item = "vecdeque_type")]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct VecDeque<T> {
// tail and head are pointers into the buffer. Tail always points
/// [`Deref`]: ../../std/ops/trait.Deref.html
/// [`as_str()`]: struct.String.html#method.as_str
#[derive(PartialOrd, Eq, Ord)]
+#[cfg_attr(not(test), rustc_diagnostic_item = "string_type")]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct String {
vec: Vec<u8>,
/// ```
#[derive(Clone)]
+#[cfg_attr(not(test), rustc_diagnostic_item = "hashmap_type")]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct HashMap<K, V, S = RandomState> {
base: base::HashMap<K, V, S>,
/// [`PartialEq`]: ../../std/cmp/trait.PartialEq.html
/// [`RefCell`]: ../../std/cell/struct.RefCell.html
#[derive(Clone)]
+#[cfg_attr(not(test), rustc_diagnostic_item = "hashset_type")]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct HashSet<T, S = RandomState> {
map: HashMap<T, (), S>,
/// *guard += 1;
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
+#[cfg_attr(not(test), rustc_diagnostic_item = "mutex_type")]
pub struct Mutex<T: ?Sized> {
// Note that this mutex is in a *box*, not inlined into the struct itself.
// Once a native mutex has been used once, its address can never change (it