}
-- Tools allowed to be repaired.
-workbench.repairable_tools = [[
- pick, axe, shovel, sword, hoe, armor, shield
-]]
+function workbench:repairable_tools(stack)
+ local tools = [[ pick, axe, shovel, sword, hoe, armor, shield ]]
+ return tools:find(stack:match(":(%w+)"))
+end
function workbench:get_output(inv, input, name)
if inv:is_empty("input") then
function workbench.put(_, listname, _, stack)
local stackname = stack:get_name()
- if (listname == "tool" and stack:get_wear() > 0 and
- workbench.repairable_tools:find(stackname:match(":(%w+)"))) or
+ if (listname == "tool" and stack:get_wear() > 0 and workbench:repairable_tools(stackname)) or
(listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or
(listname == "hammer" and stackname == "xdecor:hammer") or
listname == "storage" then