* Move all shadow control to util_commands
* Shadows are now controlled with /set_shadow
Co-authored-by: sfan5 <sfan5@live.de>
+++ /dev/null
-core.register_chatcommand("set_lighting", {
- params = "shadow_intensity",
- description = "Set lighting parameters.",
- func = function(player_name, param)
- local shadow_intensity = tonumber(param)
- minetest.get_player_by_name(player_name):set_lighting({shadows = { intensity = shadow_intensity} })
- end
-})
\ No newline at end of file
return true, str
end,
})
+
+-- shadow control
+minetest.register_on_joinplayer(function (player)
+ player:set_lighting({shadows={intensity = 0.33}})
+end)
+
+core.register_chatcommand("set_shadow", {
+ params = "<shadow_intensity>",
+ description = "Set shadow parameters of current player.",
+ func = function(player_name, param)
+ local shadow_intensity = tonumber(param)
+ minetest.get_player_by_name(player_name):set_lighting({shadows = { intensity = shadow_intensity} })
+ end
+})