labels_enter_camera_event(level->labels, camera);
return 0;
}
+
+void level_disable_pause_mode(Level *level, Camera *camera,
+ Sound_samples *sound_samples)
+{
+ trace_assert(level);
+ trace_assert(camera);
+ trace_assert(sound_samples);
+ level->state = LEVEL_STATE_IDLE;
+ camera->blackwhite_mode = false;
+ sound_samples_toggle_pause(sound_samples);
+}
SDL_Joystick *the_stick_of_joy);
int level_enter_camera_event(Level *level, Camera *camera);
-void level_toggle_pause_mode(Level *level);
+void level_disable_pause_mode(Level *level, Camera *camera,
+ Sound_samples *sound_samples);
#endif // LEVEL_H_