}
+/* MINETEST-SPECIFIC CHANGE */
+LUA_API lua_CFunctionwrapper lua_atccall (lua_State *L,
+ lua_CFunctionwrapper wrapf) {
+ lua_CFunctionwrapper old;
+ lua_lock(L);
+ old = G(L)->wrapcf;
+ G(L)->wrapcf = wrapf;
+ lua_unlock(L);
+ return old;
+}
+
+
LUA_API lua_State *lua_newthread (lua_State *L) {
lua_State *L1;
lua_lock(L);
if (L->hookmask & LUA_MASKCALL)
luaD_callhook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
- n = (*curr_func(L)->c.f)(L); /* do the actual call */
+ /* MINETEST-SPECIFIC CHANGE: Let custom code wrap C function calls. */
+ if (G(L)->wrapcf)
+ n = G(L)->wrapcf(L, *curr_func(L)->c.f);
+ else
+ n = (*curr_func(L)->c.f)(L);
lua_lock(L);
if (n < 0) /* yielding? */
return PCRYIELD;
setnilvalue(registry(L));
luaZ_initbuffer(L, &g->buff);
g->panic = NULL;
+ g->wrapcf = NULL; /* MINETEST-SPECIFIC CHANGE */
g->gcstate = GCSpause;
g->rootgc = obj2gco(L);
g->sweepstrgc = 0;
int gcpause; /* size of pause between successive GCs */
int gcstepmul; /* GC `granularity' */
lua_CFunction panic; /* to be called in unprotected errors */
+ lua_CFunctionwrapper wrapcf; /* MINETEST-SPECIFIC CHANGE */
TValue l_registry;
struct lua_State *mainthread;
UpVal uvhead; /* head of double-linked list of all open upvalues */
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
+/* MINETEST-SPECIFIC CHANGE: Let custom code wrap C function calls. */
+typedef int (*lua_CFunctionwrapper)(lua_State *L, lua_CFunction f);
+LUA_API lua_CFunctionwrapper (lua_atccall) (lua_State *L,
+ lua_CFunctionwrapper wrapf);
+
/*
** basic stack manipulation
lua_rawseti(m_luastack, LUA_REGISTRYINDEX, CUSTOM_RIDX_BACKTRACE);
lua_pop(m_luastack, 1); // pop debug
- // If we are using LuaJIT add a C++ wrapper function to catch
- // exceptions thrown in Lua -> C++ calls
+ // Add a C++ wrapper function to catch exceptions thrown in Lua -> C++ calls
#if USE_LUAJIT
lua_pushlightuserdata(m_luastack, (void*) script_exception_wrapper);
luaJIT_setmode(m_luastack, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
lua_pop(m_luastack, 1);
+#else
+ // (This is a custom API from the bundled Lua.)
+ lua_atccall(m_luastack, script_exception_wrapper);
#endif
// Add basic globals
*/
#include "test.h"
+#include "config.h"
+
+#include <stdexcept>
extern "C" {
-#include <lua.h>
+#if USE_LUAJIT
+ #include <luajit.h>
+#else
+ #include <lua.h>
+#endif
#include <lauxlib.h>
}
+/*
+ * This class tests for two common issues that prevent correct error handling
+ * between Lua and C++.
+ * Further reading:
+ * - https://luajit.org/extensions.html#exceptions
+ * - http://lua-users.org/wiki/ErrorHandlingBetweenLuaAndCplusplus
+ */
+
class TestLua : public TestBase
{
public:
void runTests(IGameDef *gamedef);
void testLuaDestructors();
+ void testCxxExceptions();
};
static TestLua g_test_instance;
void TestLua::runTests(IGameDef *gamedef)
{
TEST(testLuaDestructors);
+ TEST(testCxxExceptions);
}
////////////////////////////////////////////////////////////////////////////////
+/*
+ Check that Lua unwinds the stack correctly when it throws errors internally.
+ (This is not the case with PUC Lua unless it was compiled as C++.)
+*/
+
namespace
{
UASSERT(did_destruct);
}
+
+namespace {
+
+ int wrapper(lua_State *L, lua_CFunction inner)
+ {
+ try {
+ return inner(L);
+ } catch (std::exception &e) {
+ lua_pushstring(L, e.what());
+ return lua_error(L);
+ }
+ }
+
+}
+
+/*
+ Check that C++ exceptions are caught and re-thrown as Lua errors.
+ This is handled by a wrapper we define ourselves.
+ (PUC Lua does not support use of such a wrapper, we have a patched version)
+*/
+
+void TestLua::testCxxExceptions()
+{
+ lua_State *L = luaL_newstate();
+
+#if USE_LUAJIT
+ lua_pushlightuserdata(L, reinterpret_cast<void*>(wrapper));
+ luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
+ lua_pop(L, 1);
+#else
+ lua_atccall(L, wrapper);
+#endif
+
+ lua_pushcfunction(L, [](lua_State *L) -> int {
+ throw std::runtime_error("example");
+ });
+
+ int caught = 0;
+ std::string errmsg;
+ try {
+ if (lua_pcall(L, 0, 0, 0) != 0) {
+ caught = 2;
+ errmsg = lua_isstring(L, -1) ? lua_tostring(L, -1) : "";
+ }
+ } catch (std::exception &e) {
+ caught = 1;
+ }
+
+ if (caught != 1)
+ lua_close(L);
+
+ UASSERTEQ(int, caught, 2);
+ UASSERT(errmsg.find("example") != std::string::npos);
+}