ContentFeatures &nodedef = m_content_features[id];
+ auto apply = [&] (TileDef &tile) {
+ tile.name = texture_override.texture;
+ if (texture_override.world_scale > 0) {
+ tile.align_style = ALIGN_STYLE_WORLD;
+ tile.scale = texture_override.world_scale;
+ }
+ };
+
// Override tiles
if (texture_override.hasTarget(OverrideTarget::TOP))
- nodedef.tiledef[0].name = texture_override.texture;
+ apply(nodedef.tiledef[0]);
if (texture_override.hasTarget(OverrideTarget::BOTTOM))
- nodedef.tiledef[1].name = texture_override.texture;
+ apply(nodedef.tiledef[1]);
if (texture_override.hasTarget(OverrideTarget::RIGHT))
- nodedef.tiledef[2].name = texture_override.texture;
+ apply(nodedef.tiledef[2]);
if (texture_override.hasTarget(OverrideTarget::LEFT))
- nodedef.tiledef[3].name = texture_override.texture;
+ apply(nodedef.tiledef[3]);
if (texture_override.hasTarget(OverrideTarget::BACK))
- nodedef.tiledef[4].name = texture_override.texture;
+ apply(nodedef.tiledef[4]);
if (texture_override.hasTarget(OverrideTarget::FRONT))
- nodedef.tiledef[5].name = texture_override.texture;
+ apply(nodedef.tiledef[5]);
// Override special tiles, if applicable
if (texture_override.hasTarget(OverrideTarget::SPECIAL_1))
- nodedef.tiledef_special[0].name = texture_override.texture;
+ apply(nodedef.tiledef_special[0]);
if (texture_override.hasTarget(OverrideTarget::SPECIAL_2))
- nodedef.tiledef_special[1].name = texture_override.texture;
+ apply(nodedef.tiledef_special[1]);
if (texture_override.hasTarget(OverrideTarget::SPECIAL_3))
- nodedef.tiledef_special[2].name = texture_override.texture;
+ apply(nodedef.tiledef_special[2]);
if (texture_override.hasTarget(OverrideTarget::SPECIAL_4))
- nodedef.tiledef_special[3].name = texture_override.texture;
+ apply(nodedef.tiledef_special[3]);
if (texture_override.hasTarget(OverrideTarget::SPECIAL_5))
- nodedef.tiledef_special[4].name = texture_override.texture;
+ apply(nodedef.tiledef_special[4]);
if (texture_override.hasTarget(OverrideTarget::SPECIAL_6))
- nodedef.tiledef_special[5].name = texture_override.texture;
+ apply(nodedef.tiledef_special[5]);
}
}
#define override_cast static_cast<override_t>
+static const std::map<std::string, OverrideTarget> override_LUT = {
+ { "top", OverrideTarget::TOP },
+ { "bottom", OverrideTarget::BOTTOM },
+ { "left", OverrideTarget::LEFT },
+ { "right", OverrideTarget::RIGHT },
+ { "front", OverrideTarget::FRONT },
+ { "back", OverrideTarget::BACK },
+ { "inventory", OverrideTarget::INVENTORY },
+ { "wield", OverrideTarget::WIELD },
+ { "special1", OverrideTarget::SPECIAL_1 },
+ { "special2", OverrideTarget::SPECIAL_2 },
+ { "special3", OverrideTarget::SPECIAL_3 },
+ { "special4", OverrideTarget::SPECIAL_4 },
+ { "special5", OverrideTarget::SPECIAL_5 },
+ { "special6", OverrideTarget::SPECIAL_6 },
+ { "sides", OverrideTarget::SIDES },
+ { "all", OverrideTarget::ALL_FACES },
+ { "*", OverrideTarget::ALL_FACES }
+};
+
TextureOverrideSource::TextureOverrideSource(std::string filepath)
{
std::ifstream infile(filepath.c_str());
if (line.empty() || line[0] == '#')
continue;
+ // Format: mod_name:item_name target1[,...] texture_name.png
std::vector<std::string> splitted = str_split(line, ' ');
- if (splitted.size() != 3) {
+ if (splitted.size() < 3) {
warningstream << filepath << ":" << line_index
<< " Syntax error in texture override \"" << line
<< "\": Expected 3 arguments, got " << splitted.size()
// Parse the target mask
std::vector<std::string> targets = str_split(splitted[1], ',');
for (const std::string &target : targets) {
- if (target == "top")
- texture_override.target |= override_cast(OverrideTarget::TOP);
- else if (target == "bottom")
- texture_override.target |= override_cast(OverrideTarget::BOTTOM);
- else if (target == "left")
- texture_override.target |= override_cast(OverrideTarget::LEFT);
- else if (target == "right")
- texture_override.target |= override_cast(OverrideTarget::RIGHT);
- else if (target == "front")
- texture_override.target |= override_cast(OverrideTarget::FRONT);
- else if (target == "back")
- texture_override.target |= override_cast(OverrideTarget::BACK);
- else if (target == "inventory")
- texture_override.target |= override_cast(OverrideTarget::INVENTORY);
- else if (target == "wield")
- texture_override.target |= override_cast(OverrideTarget::WIELD);
- else if (target == "special1")
- texture_override.target |= override_cast(OverrideTarget::SPECIAL_1);
- else if (target == "special2")
- texture_override.target |= override_cast(OverrideTarget::SPECIAL_2);
- else if (target == "special3")
- texture_override.target |= override_cast(OverrideTarget::SPECIAL_3);
- else if (target == "special4")
- texture_override.target |= override_cast(OverrideTarget::SPECIAL_4);
- else if (target == "special5")
- texture_override.target |= override_cast(OverrideTarget::SPECIAL_5);
- else if (target == "special6")
- texture_override.target |= override_cast(OverrideTarget::SPECIAL_6);
- else if (target == "sides")
- texture_override.target |= override_cast(OverrideTarget::SIDES);
- else if (target == "all" || target == "*")
- texture_override.target |= override_cast(OverrideTarget::ALL_FACES);
- else {
- // Report invalid target
- warningstream << filepath << ":" << line_index
- << " Syntax error in texture override \"" << line
- << "\": Unknown target \"" << target << "\""
- << std::endl;
+ std::vector<std::string> kvpair = str_split(target, '=');
+ if (kvpair.size() == 2) {
+ // Key-value pairs
+ if (kvpair[0] == "align_world") {
+ // Global textures
+ texture_override.world_scale = stoi(kvpair[1], 0, U8_MAX);
+ continue;
+ }
+ }
+ if (kvpair.size() == 1) {
+ // Regular override flags
+ auto pair = override_LUT.find(target);
+
+ if (pair != override_LUT.end()) {
+ texture_override.target |= override_cast(pair->second);
+ continue;
+ }
}
+
+ // Report invalid target
+ warningstream << filepath << ":" << line_index
+ << " Syntax error in texture override \"" << line
+ << "\": Unknown target \"" << target << "\""
+ << std::endl;
+
}
// If there are no valid targets, skip adding this override