-#if 0
- /*
- If the new node is solid and there is grass below, change it to mud
- */
- if(nodemgr->get(n).walkable == true)
- {
- try{
- MapNode bottomnode = getNode(bottompos);
-
- if(bottomnode.getContent() == CONTENT_GRASS
- || bottomnode.getContent() == CONTENT_GRASS_FOOTSTEPS)
- {
- bottomnode.setContent(CONTENT_MUD);
- setNode(bottompos, bottomnode);
- }
- }
- catch(InvalidPositionException &e)
- {
- }
- }
-#endif
-
-#if 0
- /*
- If the new node is mud and it is under sunlight, change it
- to grass
- */
- if(n.getContent() == CONTENT_MUD && node_under_sunlight)
- {
- n.setContent(CONTENT_GRASS);
- }
-#endif
-