+ colorWorldSpawn = setup(config, "colors", "colorWorldSpawn", HexColor.from("#ff0000"), "Color of world spawn and spawn chunks bounding boxes.");
+ colorLazySpawnChunks = setup(config, "colors", "colorLazySpawnChunks", HexColor.from("#ff0000"), "Color of lazy spawn chunks bounding boxes.");
+ colorMobSpawners = setup(config, "colors", "colorMobSpawners", HexColor.from("#00ff00"), "Color of mob spawners.");
+ colorMobSpawnersLineFarAway = setup(config, "colors", "colorMobSpawnersLineFarAway", HexColor.from("#ff0000"), "Color of mob spawner activation line if spawner far away.");
+ colorMobSpawnersLineNearby = setup(config, "colors", "colorMobSpawnersLineNearby", HexColor.from("#ff7f00"), "Color of mob spawners activation line if spawner nearby.");
+ colorMobSpawnersLineActive = setup(config, "colors", "colorMobSpawnersLineActive", HexColor.from("#00ff00"), "Color of mob spawners activation line if spawner active.");
+ colorSlimeChunks = setup(config, "colors", "colorSlimeChunks", HexColor.from("#006000"), "Color of slime chunks bounding boxes.");
+ colorAFKSpheres = setup(config, "colors", "colorAFKSpheres", HexColor.from("#ff0000"), "Color of afk spot spheres.");
+ colorAFKSpheresSafeArea = setup(config, "colors", "colorAFKSpheresSafeArea", HexColor.from("#00ff00"), "Color of afk spot safe area spheres.");
+ colorBiomeBorders = setup(config, "colors", "colorBiomeBorders", HexColor.from("#00ff00"), "Color of biome borders.");
+ colorBeacons = setup(config, "colors", "colorBeacons", HexColor.from("#ffffff"), "Color of beacon bounding boxes.");
+ colorCustom = setup(config, "colors", "colorCustom", HexColor.from("#ffffff"), "Color of all types of custom boxes.");
+ colorConduits = setup(config, "colors", "colorConduits", HexColor.from("#00ffff"), "Color of conduit bounding spheres.");
+ colorConduitMobHarmArea = setup(config, "colors", "colorConduitMobHarmArea", HexColor.from("#ff7f00"), "Color of conduit mob harm bounding boxes.");
+ colorSpawnableBlocks = setup(config, "colors", "colorSpawnableBlocks", HexColor.from("#ff0000"), "Color of spawnable blocks.");
+ colorJungleTemples = setup(config, "colors", "colorJungleTemples", HexColor.from("#006000"), "Color of jungle temple bounding boxes.");
+ colorDesertTemples = setup(config, "colors", "colorDesertTemples", HexColor.from("#ffc800"), "Color of desert temple bounding boxes.");
+ colorWitchHuts = setup(config, "colors", "colorWitchHuts", HexColor.from("#0000ff"), "Color of witch hut bounding boxes.");
+ colorOceanMonuments = setup(config, "colors", "colorOceanMonuments", HexColor.from("#00ffff"), "Color of ocean monument bounding boxes.");
+ colorShipwrecks = setup(config, "colors", "colorShipwrecks", HexColor.from("#00ffff"), "Color of ship wrecks.");
+ colorOceanRuins = setup(config, "colors", "colorOceanRuins", HexColor.from("#00ffff"), "Color of ocean ruins.");
+ colorBuriedTreasure = setup(config, "colors", "colorBuriedTreasure", HexColor.from("#00ffff"), "Color of buried treasure.");
+ colorStrongholds = setup(config, "colors", "colorStrongholds", HexColor.from("#ffff00"), "Color of stronghold bounding boxes.");
+ colorMineShafts = setup(config, "colors", "colorMineShafts", HexColor.from("#c0c0c0"), "Color of mineshaft bounding boxes.");
+ colorNetherFortresses = setup(config, "colors", "colorNetherFortresses", HexColor.from("#ff0000"), "Color of nether fortress bounding boxes.");
+ colorEndCities = setup(config, "colors", "colorEndCities", HexColor.from("#ff00ff"), "Color of end cities.");
+ colorMansions = setup(config, "colors", "colorMansions", HexColor.from("#8b4513"), "Color of woodland mansions.");
+ colorIgloos = setup(config, "colors", "colorIgloos", HexColor.from("#ffffff"), "Color of igloos.");
+ colorPillagerOutposts = setup(config, "colors", "colorPillagerOutposts", HexColor.from("#404040"), "Color of pillager outposts.");
+ colorVillages = setup(config, "colors", "colorVillages", HexColor.from("#800080"), "Color of village bounding boxes.");
+ colorNetherFossils = setup(config, "colors", "colorNetherFossils", HexColor.from("#ffffff"), "Color of nether fossils.");
+ colorBastionRemnants = setup(config, "colors", "colorBastionRemnants", HexColor.from("#c0c0c0"), "Color of bastion remnants.");
+ colorRuinedPortals = setup(config, "colors", "colorRuinedPortals", HexColor.from("#c800ff"), "Color of ruined portals.");
+