let result = arena.alloc_outer(|| Outer {
inner: arena.alloc_inner(|| Inner { value: 10 }),
let result = arena.alloc_outer(|| Outer {
inner: arena.alloc_inner(|| Inner { value: 10 }),
for _ in 0..100 {
// Allocate something with drop glue to make sure it doesn't leak.
arena.alloc(DropCounter { count: &counter });
for _ in 0..100 {
// Allocate something with drop glue to make sure it doesn't leak.
arena.alloc(DropCounter { count: &counter });