+WorldEdit Tutorial\r
+==================\r
+This is a step-by-step tutorial outlining the basic usage of WorldEdit. For more information, see the [README](README.md).\r
+\r
+Let's start with a few assumptions:\r
+\r
+* You have a compatible version of Minetest working.\r
+ * See the [README](README.md) for compatibility information.\r
+* You have WorldEdit installed as a mod.\r
+ * If using Windows, [MODSTER](https://forum.minetest.net/viewtopic.php?pid=101463) makes installing mods totally painless.\r
+ * Simply download the file, extract the archive, and move it to the correct mod folder for Minetest.\r
+* You are familiar with the basics of the game.\r
+ * How to walk, jump, and climb.\r
+ * How to dig, place, and punch blocks.\r
+ * How to type into the chat and read text from it.\r
+\r
+Overview\r
+--------\r
+WorldEdit has a "region", which is simply a cuboid area defined by two markers, both of which the player can move around. Every player can have their own region with their own two markers.\r
+\r
+WorldEdit chat commands can work inside the region selected, or around the first marker.\r
+\r
+Step 1: Selecting a region\r
+--------------------------\r
+In the chat prompt, enter `//p set`. In the chat, you are prompted to punch two nodes to set the positions of the two markers.\r
+\r
+Punch a nearby node. Be careful of breakable ones such as torches. A black cube reading "1" will appear around the node. This is the marker for WorldEdit position 1.\r
+\r
+Walk away from the node you just punched. Now, punch another node. A black cube reading "2" will appear around the node. This is the marker for WorldEdit position 2.\r
+\r
+Step 2: Region commands\r
+-----------------------\r
+In the chat prompt, enter `//set mese`. In the chat, you will see a message showing the number of nodes set after a small delay.\r
+\r
+Look at the place between the two markers: it is now filled with MESE blocks!\r
+\r
+The `//set <node>` command fills the region with whatever node you want. It is a region-oriented command, which means it works inside the WorldEdit region only.\r
+\r
+Now, try a few different variations, such as `//set torch`, `//set cobble`, and `//set water`.\r
+\r
+Step 3: Position commands\r
+-------------------------\r
+In the chat prompt, enter `//hollowdome 30 glass`. In the chat, you will see a message showing the number of nodes set after a small delay.\r
+\r
+Look around marker 1: it is now surrounded by a hollow glass dome!\r
+\r
+The `//hollowdome <radius> <node>` command creates a hollow dome centered around marker 1, made of any node you want. It is a position-oriented command, which means it works around marker 1 and can go outside the WorldEdit region.\r
+\r
+Step 4: Other commands\r
+----------------------\r
+There are many more commands than what is shown here. See the [Chat Commands Reference](Chat Commands.md) for a detailed list of them, along with descriptions and examples for every single one.\r
+\r
+If you're in-game and forgot how a command works, just use the `/help <command name>` command, without the first forward slash. For example, to see some information about the `//set <node>` command mentioned earlier, simply use `/help /set`.\r
+\r
+A very useful command to check out is the `//save <schematic>` command, which can save everything inside the WorldEdit region to a file, stored on the computer hosting the server (the player's computer, in single player mode). You can then later use `//load <schematic>` to load the data in a file into a world, even another world on another computer.
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