- if (FabricLoader.getInstance().getEnvironmentType() == EnvType.CLIENT) {
- registerProvider(new SlimeChunkProvider());
- registerProvider(new WorldSpawnProvider());
- registerProvider(new SpawningSphereProvider());
- registerProvider(new BeaconProvider());
- registerProvider(new CustomBoxProvider());
- registerProvider(new CustomBeaconProvider());
- registerProvider(new BiomeBorderProvider());
- registerProvider(new MobSpawnerProvider());
- registerProvider(new ConduitProvider());
- registerProvider(new SpawnableBlocksProvider());
- registerProvider(new CustomLineProvider());
- registerProvider(new CustomSphereProvider());
- registerProvider(new FlowerForestProvider());
- registerProvider(new BedrockCeilingProvider());
- }
+ registerProvider(new SlimeChunkProvider());
+ registerProvider(new WorldSpawnProvider());
+ registerProvider(new SpawningSphereProvider());
+ registerProvider(new BeaconProvider());
+ registerProvider(new CustomBoxProvider());
+ registerProvider(new CustomBeaconProvider());
+ registerProvider(new BiomeBorderProvider());
+ registerProvider(new MobSpawnerProvider());
+ registerProvider(new ConduitProvider());
+ registerProvider(new SpawnableBlocksProvider());
+ registerProvider(new CustomLineProvider());
+ registerProvider(new CustomSphereProvider());
+ registerProvider(new FlowerForestProvider());
+ registerProvider(new BedrockCeilingProvider());