- schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x + 1, block->pos.y + 0, block->pos.z + 0}, false));
- schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x + 0, block->pos.y + 1, block->pos.z + 0}, false));
- schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x + 0, block->pos.y + 0, block->pos.z + 1}, false));
- schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x - 1, block->pos.y - 0, block->pos.z - 0}, false));
- schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x - 0, block->pos.y - 1, block->pos.z - 0}, false));
- schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x - 0, block->pos.y - 0, block->pos.z - 1}, false));
+ client_map_schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x + 1, block->pos.y + 0, block->pos.z + 0}, false));
+ client_map_schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x + 0, block->pos.y + 1, block->pos.z + 0}, false));
+ client_map_schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x + 0, block->pos.y + 0, block->pos.z + 1}, false));
+ client_map_schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x - 1, block->pos.y - 0, block->pos.z - 0}, false));
+ client_map_schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x - 0, block->pos.y - 1, block->pos.z - 0}, false));
+ client_map_schedule_update_block_mesh(map_get_block(client_map.map, (v3s32) {block->pos.x - 0, block->pos.y - 0, block->pos.z - 1}, false));
+}
+
+// enqueue block to mesh update queue
+void client_map_schedule_update_block_mesh(MapBlock *block)
+{
+ if (! block)
+ return;
+
+ pthread_mutex_lock(&block->mtx);
+ MapBlockExtraData *extra = block->extra;
+ if (! extra->queue) {
+ extra->queue = true;
+ queue_enqueue(client_map.queue, block);
+ }
+ pthread_mutex_unlock(&block->mtx);