]> git.lizzy.rs Git - dragonblocks_alpha.git/commit
Make 3D fragment shader portable
authorElias Fleckenstein <eliasfleckenstein@web.de>
Tue, 24 Aug 2021 17:07:46 +0000 (19:07 +0200)
committerElias Fleckenstein <eliasfleckenstein@web.de>
Tue, 24 Aug 2021 17:07:46 +0000 (19:07 +0200)
commitb398f3286bcf10c329e31283c8d692b3359b679b
treea6ffdd7dfe9011bf7948ff8ed93e33c0556107ec
parentc5833cc31379c9d6da114a73b1741736666f3397
Make 3D fragment shader portable
17 files changed:
.gitignore
shaders/3d/fragment.glsl
shaders/3d/vertex.glsl
shaders/hud/font/fragment.glsl
shaders/hud/font/vertex.glsl
shaders/hud/image/fragment.glsl
shaders/hud/image/vertex.glsl
src/client/client.c
src/client/game.c
src/client/game.h
src/client/hud.c
src/client/scene.c
src/client/shader.c
src/client/shader.h
src/debug.sh [new file with mode: 0755]
src/debug_loop.sh [new file with mode: 0755]
src/debug_mapgen.sh [new file with mode: 0755]