]> git.lizzy.rs Git - minetest.git/commit
Rework use_texture_alpha to provide three opaque/clip/blend modes
authorsfan5 <sfan5@live.de>
Sun, 17 Jan 2021 00:56:50 +0000 (01:56 +0100)
committersfan5 <sfan5@live.de>
Fri, 29 Jan 2021 16:34:41 +0000 (17:34 +0100)
commit83229921e5f378625d9ef63ede3dffbe778e1798
tree8189436795cad017e2eb858b5d2cc23c16a55f46
parentedd8c3c664ad005eb32e1968ce80091851ffb817
Rework use_texture_alpha to provide three opaque/clip/blend modes

The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
builtin/game/features.lua
doc/lua_api.txt
src/nodedef.cpp
src/nodedef.h
src/script/common/c_content.cpp
src/script/cpp_api/s_node.cpp
src/script/cpp_api/s_node.h
src/unittest/test.cpp