]> git.lizzy.rs Git - SuperMouseAdventure.git/commit
Dornen, Kamera, Ziel
authorKG0104 <76601263+KG0104@users.noreply.github.com>
Wed, 7 Apr 2021 09:38:53 +0000 (11:38 +0200)
committerKG0104 <76601263+KG0104@users.noreply.github.com>
Wed, 7 Apr 2021 09:38:53 +0000 (11:38 +0200)
commit6a677093d4aa4c816c24010b67e94b39e177ebd9
tree698f9c3c2d609b786b9b9c0d65803e3ea681e7ab
parent19538674d5511f8672201dcac3dc681bdfba8e8e
Dornen, Kamera, Ziel

Am Anfang ist die Kamera starr, man kann mit der Schere die Dornen und Gegner zerstören und es gibt ein Level-Ziel.
15 files changed:
2DGame/Assets/Scenes/SampleScene.unity
2DGame/Assets/Scripts/Background.cs
2DGame/Assets/Scripts/CameraLock.cs [new file with mode: 0644]
2DGame/Assets/Scripts/CameraLock.cs.meta [new file with mode: 0644]
2DGame/Assets/Scripts/Maus/LevelFinish.cs [new file with mode: 0644]
2DGame/Assets/Scripts/Maus/LevelFinish.cs.meta [new file with mode: 0644]
2DGame/Assets/Scripts/Scissors.cs
2DGame/Assets/Sprites/dornen.png [new file with mode: 0644]
2DGame/Assets/Sprites/dornen.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/gaertner_maus.png
2DGame/Assets/Sprites/maus_gestreckt.png [deleted file]
2DGame/Assets/Sprites/maus_gestreckt.png.meta [deleted file]
2DGame/Assets/Sprites/ziel.png [new file with mode: 0644]
2DGame/Assets/Sprites/ziel.png.meta [new file with mode: 0644]
2DGame/ProjectSettings/TagManager.asset