]> git.lizzy.rs Git - dragonfireclient.git/commit
Use absolute value for bouncy in collision (#11969)
authorpecksin <78765996+pecksin@users.noreply.github.com>
Wed, 16 Feb 2022 22:06:00 +0000 (17:06 -0500)
committerGitHub <noreply@github.com>
Wed, 16 Feb 2022 22:06:00 +0000 (17:06 -0500)
commit5d0b18a0d0bd02a9b77b8948d6887bb661a385da
treea510f83ee2e0cc78687a9009d127505a41bc2d62
parent258ae994915e1b9fc5b3a72627886f2ce4334902
Use absolute value for bouncy in collision (#11969)

* use abs(bouncy) in collision
* test case for negative bouncy
* send abs(bouncy) to old clients
games/devtest/mods/testnodes/properties.lua
src/collision.cpp
src/nodedef.cpp