]> git.lizzy.rs Git - dragonfireclient.git/commit
Apply shadow texture to wield-based entities
authorDmitry Kostenko <codeforsmile@gmail.com>
Wed, 3 Nov 2021 22:38:27 +0000 (23:38 +0100)
committerx2048 <codeforsmile@gmail.com>
Mon, 7 Mar 2022 22:45:26 +0000 (23:45 +0100)
commit4e39cdef946e137519551bc77234bae2ee35a7f3
tree4b5dc103a23947e5ace6f245806773df3dcef6b8
parent2bba53b2c3f0045c326f6c7578104ffaef53ceac
Apply shadow texture to wield-based entities

For example, dropped nodes and items.
src/client/wieldmesh.cpp