]> git.lizzy.rs Git - dragonfireclient.git/commit
Adjust shadowmap distortion to use entire SM texture (#12166)
authorx2048 <codeforsmile@gmail.com>
Thu, 7 Apr 2022 20:13:50 +0000 (22:13 +0200)
committerGitHub <noreply@github.com>
Thu, 7 Apr 2022 20:13:50 +0000 (22:13 +0200)
commit48f7c5603e5b2dfca941d228e76e452bc269a1fa
tree7983bb05e762792e38ba22a59e8718cac5381747
parent0b5b2b2633609f646a534d353a2c587af4be46fa
Adjust shadowmap distortion to use entire SM texture (#12166)
12 files changed:
client/shaders/nodes_shader/opengl_fragment.glsl
client/shaders/object_shader/opengl_fragment.glsl
client/shaders/shadow_shaders/pass1_trans_vertex.glsl
client/shaders/shadow_shaders/pass1_vertex.glsl
src/client/clientmap.cpp
src/client/clientmap.h
src/client/shader.cpp
src/client/shadows/dynamicshadows.cpp
src/client/shadows/dynamicshadows.h
src/client/shadows/dynamicshadowsrender.cpp
src/client/shadows/shadowsshadercallbacks.cpp
src/client/shadows/shadowsshadercallbacks.h