]> git.lizzy.rs Git - minetest.git/commit
shaders: Fix transparency on GC7000L (#10036)
authormntmn <lukas@mnt.mn>
Tue, 25 Aug 2020 18:49:51 +0000 (20:49 +0200)
committerGitHub <noreply@github.com>
Tue, 25 Aug 2020 18:49:51 +0000 (20:49 +0200)
commit44c98089cf923fda924902bceec4edb01f36ce2c
treeb940582becd30e2de4b9b1fe4e08debe4dde87e0
parentf27cf4777933f06f85fa2f013d56ca0a2cf1d588
shaders: Fix transparency on GC7000L (#10036)

Workaround for the missing GL_ALPHA_TEST implementation in Mesa (etnaviv driver).
client/shaders/nodes_shader/opengl_fragment.glsl
client/shaders/object_shader/opengl_fragment.glsl
src/client/shader.cpp