]> git.lizzy.rs Git - irrlicht.git/commit
Merging r6075 through r6106 from trunk to ogl-es branch.
authorcutealien <cutealien@dfc29bdd-3216-0410-991c-e03cc46cb475>
Fri, 12 Jun 2020 20:41:49 +0000 (20:41 +0000)
committercutealien <cutealien@dfc29bdd-3216-0410-991c-e03cc46cb475>
Fri, 12 Jun 2020 20:41:49 +0000 (20:41 +0000)
commit20b3d56987ca7b7a9d7f27b0a32a93f12e8dc530
tree5fd7cc45a44c46b1134788ed90ffb70398179f4d
parent084e0e669a8d9c6a373ff3bcb410febca4d4a48a
Merging r6075 through r6106 from trunk to ogl-es branch.
Burnings renderer changes.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6116 dfc29bdd-3216-0410-991c-e03cc46cb475
117 files changed:
changes.txt
examples/05.UserInterface/main.cpp
examples/09.Meshviewer/main.cpp
examples/10.Shaders/main.cpp
examples/11.PerPixelLighting/main.cpp
examples/12.TerrainRendering/main.cpp
examples/16.Quake3MapShader/main.cpp
examples/22.MaterialViewer/main.cpp
examples/23.SMeshHandling/main.cpp
examples/25.XmlHandling/main.cpp
examples/Demo/CDemo.cpp
examples/Demo/CMainMenu.cpp
source/Irrlicht/Android/jni/Android.mk
source/Irrlicht/CAnimatedMeshSceneNode.cpp
source/Irrlicht/CBlit.h
source/Irrlicht/CBurningShader_Raster_Reference.cpp
source/Irrlicht/CDepthBuffer.cpp
source/Irrlicht/CDepthBuffer.h
source/Irrlicht/CGUIContextMenu.cpp
source/Irrlicht/CImage.cpp
source/Irrlicht/CImageLoaderRGB.cpp
source/Irrlicht/CMY3DMeshFileLoader.h
source/Irrlicht/COBJMeshFileLoader.cpp
source/Irrlicht/COSOperator.cpp
source/Irrlicht/CSoftware2MaterialRenderer.h
source/Irrlicht/CSoftwareDriver2.cpp
source/Irrlicht/CSoftwareDriver2.h
source/Irrlicht/CSoftwareTexture2.cpp
source/Irrlicht/CSoftwareTexture2.h
source/Irrlicht/CTRGouraud2.cpp
source/Irrlicht/CTRGouraudAlpha2.cpp
source/Irrlicht/CTRGouraudAlphaNoZ2.cpp
source/Irrlicht/CTRGouraudNoZ2.cpp [new file with mode: 0644]
source/Irrlicht/CTRNormalMap.cpp
source/Irrlicht/CTRStencilShadow.cpp
source/Irrlicht/CTRTextureBlend.cpp
source/Irrlicht/CTRTextureDetailMap2.cpp
source/Irrlicht/CTRTextureGouraud2.cpp
source/Irrlicht/CTRTextureGouraudAdd2.cpp
source/Irrlicht/CTRTextureGouraudAddNoZ2.cpp
source/Irrlicht/CTRTextureGouraudAlpha.cpp
source/Irrlicht/CTRTextureGouraudAlphaNoZ.cpp
source/Irrlicht/CTRTextureGouraudNoZ2.cpp
source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp
source/Irrlicht/CTRTextureLightMap2_Add.cpp
source/Irrlicht/CTRTextureLightMap2_M1.cpp
source/Irrlicht/CTRTextureLightMap2_M2.cpp
source/Irrlicht/CTRTextureLightMap2_M4.cpp
source/Irrlicht/CTRTextureLightMapGouraud2_M4.cpp
source/Irrlicht/CTRTextureWire2.cpp
source/Irrlicht/CTR_transparent_reflection_2_layer.cpp [new file with mode: 0644]
source/Irrlicht/CXMeshFileLoader.cpp
source/Irrlicht/IBurningShader.cpp
source/Irrlicht/IBurningShader.h
source/Irrlicht/IDepthBuffer.h
source/Irrlicht/Irrlicht-gcc.cbp
source/Irrlicht/Irrlicht10.0.vcxproj
source/Irrlicht/Irrlicht10.0.vcxproj.filters
source/Irrlicht/Irrlicht11.0.vcxproj
source/Irrlicht/Irrlicht11.0.vcxproj.filters
source/Irrlicht/Irrlicht12.0.vcxproj
source/Irrlicht/Irrlicht12.0.vcxproj.filters
source/Irrlicht/Irrlicht14.0.vcxproj
source/Irrlicht/Irrlicht14.0.vcxproj.filters
source/Irrlicht/Irrlicht15.0.vcxproj
source/Irrlicht/Irrlicht15.0.vcxproj.filters
source/Irrlicht/Makefile
source/Irrlicht/S4DVertex.h
source/Irrlicht/SoftwareDriver2_compile_config.h
source/Irrlicht/SoftwareDriver2_helper.h
source/Irrlicht/burning_shader_color.cpp [new file with mode: 0644]
source/Irrlicht/burning_shader_color_fraq.h [new file with mode: 0644]
source/Irrlicht/burning_shader_compile_fragment_default.h [new file with mode: 0644]
source/Irrlicht/burning_shader_compile_fragment_end.h [new file with mode: 0644]
source/Irrlicht/burning_shader_compile_fragment_start.h [new file with mode: 0644]
source/Irrlicht/burning_shader_compile_start.h [new file with mode: 0644]
source/Irrlicht/burning_shader_compile_triangle.h [new file with mode: 0644]
source/Irrlicht/burning_shader_compile_verify.h [new file with mode: 0644]
tests/media/Burning's Video-2dmatFilter.png
tests/media/Burning's Video-b3dAnimation.png
tests/media/Burning's Video-b3dJointPosition.png
tests/media/Burning's Video-billboard.png
tests/media/Burning's Video-billboardOrientation.png
tests/media/Burning's Video-draw2DImage4cFilter.png
tests/media/Burning's Video-drawPixel.png
tests/media/Burning's Video-drawVPL_e.png
tests/media/Burning's Video-drawVPL_g.png
tests/media/Burning's Video-drawVPL_h.png
tests/media/Burning's Video-drawVPL_i.png
tests/media/Burning's Video-flyCircleAnimator.png
tests/media/Burning's Video-lightType.png
tests/media/Burning's Video-loadScene.png
tests/media/Burning's Video-md2Normals.png
tests/media/Burning's Video-multiTexture.png
tests/media/Burning's Video-orthoCam.png
tests/media/Burning's Video-planeMatrix-scaledClip.png
tests/media/Burning's Video-renderMipmap.png
tests/media/Burning's Video-stencilSelfShadow.png
tests/media/Burning's Video-stencilShadow.png
tests/media/Burning's Video-terrainGap.png
tests/media/Burning's Video-terrainSceneNode-1.png
tests/media/Burning's Video-terrainSceneNode-2.png
tests/media/Burning's Video-testGeometryCreator.png
tests/media/Burning's Video-testTerrainMesh.png
tests/media/Burning's Video-textureMatrix.png [new file with mode: 0644]
tests/media/Burning's Video-textureMatrix2.png [new file with mode: 0644]
tests/media/Burning's Video-textureMatrixInMixedScenes.png [new file with mode: 0644]
tests/media/Burning's Video-textureRenderStates.png
tests/media/Burning's Video-transparentAddColor.png
tests/media/Burning's Video-transparentAlphaChannel.png
tests/media/Burning's Video-transparentAlphaChannelRef.png
tests/media/Burning's Video-transparentReflection2Layer.png
tests/media/Burning's Video-transparentVertexAlpha.png
tests/media/Burning's Video-transparentVertexAlphaChannelMore.png
tests/media/Burning's Video-viewPortText.png
tests/media/Burning's Video-writeImageToFile.png [new file with mode: 0644]
tests/tests-last-passed-at.txt