]> git.lizzy.rs Git - SuperMouseAdventure.git/commit
Finale Tilemap
authorKG0104 <76601263+KG0104@users.noreply.github.com>
Sat, 26 Jun 2021 14:33:21 +0000 (16:33 +0200)
committerKG0104 <76601263+KG0104@users.noreply.github.com>
Sat, 26 Jun 2021 14:33:21 +0000 (16:33 +0200)
commit1114da2edeba4169ff5d1aa3bd853ff0303f50b6
treebcc0e60ced7651e5ad084d6aa134d47961253512
parent57f1dd7871b025b253fa47ec3056f8bf144d68ad
Finale Tilemap

Die Tilemap ist fertig, der Bosskampf gegen die Schnecke ist nun mit Musik unterlegt und das Sprungbett ist nicht mehr nur ein Quadrat, sondern ein Pilz.
36 files changed:
2DGame/Assets/Animations/Enemies/Bosses/Snail/schnecke.controller
2DGame/Assets/Scenes/Green_Idyll/green_idyll_1.unity
2DGame/Assets/Scenes/level_end.unity [new file with mode: 0644]
2DGame/Assets/Scenes/level_end.unity.meta [new file with mode: 0644]
2DGame/Assets/Scripts/Audio/AudioManager.cs
2DGame/Assets/Scripts/Gegner/Boss/Boss.cs
2DGame/Assets/Scripts/Gegner/Boss/BossDirection.cs
2DGame/Assets/Scripts/Gegner/Boss/BossTrigger.cs
2DGame/Assets/Sprites/TileSprites/green_idyll/ground1.png [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground1.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground2.png [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground2.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground3.png [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground3.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground4.png [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground4.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground5.png [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground5.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground6.png [new file with mode: 0644]
2DGame/Assets/Sprites/TileSprites/green_idyll/ground6.png.meta [new file with mode: 0644]
2DGame/Assets/Sprites/pilz.png [new file with mode: 0644]
2DGame/Assets/Sprites/pilz.png.meta [new file with mode: 0644]
2DGame/Assets/TilePalettes/ground_Palette.prefab
2DGame/Assets/Tiles/Ground Tilles/ground1.asset [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground1.asset.meta [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground2.asset [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground2.asset.meta [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground3.asset [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground3.asset.meta [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground4.asset [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground4.asset.meta [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground5.asset [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground5.asset.meta [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground6.asset [new file with mode: 0644]
2DGame/Assets/Tiles/Ground Tilles/ground6.asset.meta [new file with mode: 0644]
2DGame/UserSettings/EditorUserSettings.asset