]> git.lizzy.rs Git - minetest.git/commit
Textures: introduce world-align overrides (#12540)
authorSmallJoker <SmallJoker@users.noreply.github.com>
Sat, 13 Aug 2022 06:52:16 +0000 (08:52 +0200)
committerGitHub <noreply@github.com>
Sat, 13 Aug 2022 06:52:16 +0000 (08:52 +0200)
commit023a1c2427fa34d5a87e7234c0c322d56765082b
tree2a24ab5e2838452959d225b1015292350b1a0d57
parent8bf1609cccba24e2516ecb98dbf694b91fe697bf
Textures: introduce world-align overrides (#12540)

Many games do not care about world align textures, however texture packs should have the capabilities to change that if they have suitable textures. This commmit now introduces a node property override for world-align in particular to force a certain scale on the selected override tiles.
doc/texture_packs.txt
src/nodedef.cpp
src/texture_override.cpp
src/texture_override.h