X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=worktable.lua;h=c67b5d74e2ad5377b595886f115870598d3b6c53;hb=f2d17916a29de47b3962f08891d7656d0c05c907;hp=514edf96cfee6e021e15301b8aef3c7270a45fdc;hpb=b08723c8784340ecd7787a0bfb2ee9d6b6c6e4fb;p=xdecor.git diff --git a/worktable.lua b/worktable.lua index 514edf9..c67b5d7 100644 --- a/worktable.lua +++ b/worktable.lua @@ -34,43 +34,58 @@ local def = { -- Nodebox name, yield, definition. {"innerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5},{-.5,0,-.5,0,.5,0}}} } -function worktable.craft_output_recipe(pos, start_i, pagenum, stackname) +function worktable.craft_output_recipe(pos, start_i, pagenum, stackname, recipe_num, filter) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() - pagenum = math.floor(pagenum) - local inventory_size = meta:get_int("inventory_size") - local pagemax = math.floor((inventory_size-1) / (8*4) + 1) or 0 - local craft, dye_color = {}, "" - - local formspec = "size[8,8;]"..xbg.. + local inventory_size = #meta:to_table().inventory.inv_items_list + local pagemax = math.floor((inventory_size - 1) / (8*4) + 1) + + local formspec = [[ size[8,8;] + list[context;item_craft_input;3,6.3;1,1;] + tablecolumns[color;text;color;text] + tableoptions[background=#00000000;highlight=#00000000;border=false] + button[5.5,0;0.7,1;prev;<] + button[7.3,0;0.7,1;next;>] + button[4,0.2;0.7,0.5;search;?] + button[4.6,0.2;0.7,0.5;clearfilter;X] + button[0,0;1.5,1;backcraft;< Back] + tooltip[search;Search] + tooltip[clearfilter;Reset] + label[3,5.8;Input] ]].. "list[context;inv_items_list;0,1;8,4;"..tostring(start_i).."]".. - "list[context;item_craft_input;3,6.3;1,1;]".. - "tablecolumns[color;text;color;text]".. - "tableoptions[background=#00000000;highlight=#00000000;border=false]".. - "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..",#FFFFFF,/ "..tostring(pagemax).."]".. - "button[5.5,0;0.7,1;prev;<]".. - "button[7.3,0;0.7,1;next;>]".. - "button[4,0.2;0.7,0.5;search;?]".. - "button[4.6,0.2;0.7,0.5;clearfilter;X]".. - "button[0,0;1.5,1;backcraft;< Back]".. - "tooltip[search;Search]".. - "tooltip[clearfilter;Reset]".. - "label[3,5.8;Input]".. - "field[1.8,0.32;2.6,1;filter;;]" + "table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(math.floor(pagenum)).. + ",#FFFFFF,/ "..tostring(pagemax).."]".. + "field[1.8,0.32;2.6,1;filter;;"..filter.."]"..xbg if stackname then - local stack_width = minetest.get_craft_recipe(stackname).width - local stack_items = minetest.get_craft_recipe(stackname).items - local stack_type = minetest.get_craft_recipe(stackname).type - local stack_output = minetest.get_craft_recipe(stackname).output + local items_num = #minetest.get_all_craft_recipes(stackname) + if recipe_num > items_num then + recipe_num = 1 + end + + --print(dump(minetest.get_all_craft_recipes(stackname))) + local stack_width = minetest.get_all_craft_recipes(stackname)[recipe_num].width + local stack_items = minetest.get_all_craft_recipes(stackname)[recipe_num].items + local stack_type = minetest.get_all_craft_recipes(stackname)[recipe_num].type + local stack_output = minetest.get_all_craft_recipes(stackname)[recipe_num].output local stack_count = stack_output:match("%s(%d+)") - if stack_count and inv:is_empty("item_craft_input") then - inv:add_item("item_craft_input", stackname.." "..stack_count-1) + if items_num > 1 then + formspec = formspec.."button[0,5.7;1.6,1;alternate;Alternate]".. + "label[0,5.2;Recipe "..recipe_num.." of "..items_num.."]" + end + + if stack_count then + inv:set_stack("item_craft_input", 1, stackname.." "..stack_count) + else + inv:set_stack("item_craft_input", 1, stackname) end - + if stack_width == 0 then - if #stack_items <= 4 then + if #stack_items <= 2 then + formspec = formspec.."list[context;craft_output_recipe;5,6.3;2,1;]" + inv:set_size("craft_output_recipe", 2) + elseif #stack_items > 2 and #stack_items <= 4 then formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,2;]" inv:set_size("craft_output_recipe", 2*2) else @@ -83,54 +98,59 @@ function worktable.craft_output_recipe(pos, start_i, pagenum, stackname) else formspec = formspec.."list[context;craft_output_recipe;5,5.3;1,"..#stack_items..";]" end - inv:set_size("craft_output_recipe", 1 * #stack_items) + inv:set_size("craft_output_recipe", #stack_items) elseif stack_width == 2 then formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,3;]" inv:set_size("craft_output_recipe", 2*3) elseif stack_width == 3 then if stack_type == "cooking" then - formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]".. - "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]" + formspec = formspec..[[ list[context;craft_output_recipe;5,6.3;1,1;] + image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png] ]] inv:set_size("craft_output_recipe", 1) else formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]" inv:set_size("craft_output_recipe", 3*3) end - elseif stack_type == "cooking" and stack_width == 15 then - formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]".. - "image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]" + elseif stack_type == "cooking" and stack_width > 3 then + formspec = formspec..[[ list[context;craft_output_recipe;5,6.3;1,1;] + image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png] ]] + inv:set_size("craft_output_recipe", 1) end + local craft = {} for k, def in pairs(stack_items) do craft[#craft+1] = def - if def and def:sub(1, 6) == "group:" then - if def == "group:liquid" then - def = "default:water_source" - elseif def == "group:vessel" then - def = "vessels:glass_bottle" - elseif def == "group:wool" then + if def and def:find("^group:") then + if def:find("wool$") then def = "wool:white" - elseif def:find("group:dye") then - dye_color = def:match("group:dye,%w+_([%w_]+)") - def = "dye:"..dye_color - elseif def:match("group:stone") or def:match("group:wood") or - def:match("group:leaves") or def:match("group:stick") or - def:match("group:sand") or def:match("group:tree") or - def:match("group:sapling") or def:match("group:book") then - def = "default:"..def:sub(7, string.len(def)) + elseif def:find("dye$") then + def = "dye:white" + else + if minetest.registered_items["default:"..def:match("^group:([%w_]+)$")] then + def = def:gsub("group", "default") + else + for node, definition in pairs(minetest.registered_items) do + for group in pairs(definition.groups) do + if def:match("^group:"..group.."$") or + ((def:find("dye") or def:find("flower")) and + group == def:match("^group:.*,("..group..")")) then + def = node + end + end + end + end end end inv:set_stack("craft_output_recipe", k, def) end - formspec = formspec.."image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]".. - "button[1.2,6.35;1.5,1;trash;Clear]".. - "label["..(12/string.len(stackname))..",7.5;"..stackname:sub(1,30).."]" + formspec = formspec..[[ image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90] + button[0,6.5;1.6,1;trash;Clear] ]].. + "label[0,7.5;"..stackname:sub(1,30).."]" end - meta:set_int("start_i", tostring(start_i)) meta:set_string("formspec", formspec) end @@ -142,127 +162,138 @@ function worktable.craftguide_update(pos, filter) for name, def in pairs(minetest.registered_items) do if not (def.groups.not_in_creative_inventory == 1) and minetest.get_craft_recipe(name).items and - def.description and def.description ~= "" then - if filter and def.name:find(filter) then - inv_items_list[#inv_items_list+1] = name - elseif filter == "all" then - inv_items_list[#inv_items_list+1] = name - end + def.description and def.description ~= "" and + (not filter or def.name:find(filter, 1, true)) then + inv_items_list[#inv_items_list+1] = name end end table.sort(inv_items_list) inv:set_size("inv_items_list", #inv_items_list) inv:set_list("inv_items_list", inv_items_list) - meta:set_int("inventory_size", #inv_items_list) end function worktable.crafting(pos) local meta = minetest.get_meta(pos) - local formspec = "size[8,7;]"..xbg.. - default.get_hotbar_bg(0,3.3).. - "list[current_player;main;0,3.3;8,4;]".. - "image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]".. - "button[0,0;1.5,1;back;< Back]".. - "button[0,1;1.5,1;craft_output_recipe;Guide]".. - "list[current_player;craft;2,0;3,3;]".. - "list[current_player;craftpreview;6,1;1,1;]".. - "listring[current_player;main]".. - "listring[current_player;craft]" + local formspec = [[ size[8,7;] + list[current_player;main;0,3.3;8,4;] + image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270] + button[0,0;1.5,1;back;< Back] + button[0,1;1.5,1;craftguide;Guide] + list[current_player;craft;2,0;3,3;] + list[current_player;craftpreview;6,1;1,1;] + listring[current_player;main] + listring[current_player;craft] ]] + ..xbg..default.get_hotbar_bg(0,3.3) meta:set_string("formspec", formspec) end function worktable.storage(pos) local meta = minetest.get_meta(pos) - local formspec = "size[8,7]"..xbg.. - default.get_hotbar_bg(0,3.25).. - "list[context;storage;0,1;8,2;]".. - "list[current_player;main;0,3.25;8,4;]".. - "listring[context;storage]".. - "listring[current_player;main]".. - "button[0,0;1.5,1;back;< Back]" + local formspec = [[ size[8,7] + list[context;storage;0,1;8,2;] + list[current_player;main;0,3.25;8,4;] + listring[context;storage] + listring[current_player;main] + button[0,0;1.5,1;back;< Back] ]] + ..xbg..default.get_hotbar_bg(0,3.25) meta:set_string("formspec", formspec) end function worktable.main(pos) local meta = minetest.get_meta(pos) - local formspec = "size[8,7;]"..xbg.. - default.get_hotbar_bg(0,3.25).. - "label[0.9,1.23;Cut]".. - "label[0.9,2.23;Repair]".. - "box[-0.05,1;2.05,0.9;#555555]".. - "box[-0.05,2;2.05,0.9;#555555]".. - "image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]".. - "image[0,1;1,1;worktable_saw.png]".. - "image[0,2;1,1;worktable_anvil.png]".. - "image[3,2;1,1;hammer_layout.png]".. - "list[context;input;2,1;1,1;]".. - "list[context;tool;2,2;1,1;]".. - "list[context;hammer;3,2;1,1;]".. - "list[context;forms;4,0;4,3;]".. - "list[current_player;main;0,3.25;8,4;]".. - "button[0,0;2,1;craft;Crafting]".. - "button[2,0;2,1;storage;Storage]" + local formspec = [[ size[8,7;] + label[0.9,1.23;Cut] + label[0.9,2.23;Repair] + box[-0.05,1;2.05,0.9;#555555] + box[-0.05,2;2.05,0.9;#555555] + image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270] + image[0,1;1,1;worktable_saw.png] + image[0,2;1,1;worktable_anvil.png] + image[3,2;1,1;hammer_layout.png] + list[context;input;2,1;1,1;] + list[context;tool;2,2;1,1;] + list[context;hammer;3,2;1,1;] + list[context;forms;4,0;4,3;] + list[current_player;main;0,3.25;8,4;] + button[0,0;2,1;craft;Crafting] + button[2,0;2,1;storage;Storage] ]] + ..xbg..default.get_hotbar_bg(0,3.25) meta:set_string("formspec", formspec) - return formspec end function worktable.construct(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() - inv:set_size("forms", 4*3) - inv:set_size("input", 1) inv:set_size("tool", 1) + inv:set_size("input", 1) inv:set_size("hammer", 1) + inv:set_size("forms", 4*3) inv:set_size("storage", 8*2) inv:set_size("item_craft_input", 1) - - meta:set_int("start_i", 0) meta:set_string("infotext", "Work Table") + worktable.main(pos) - worktable.craftguide_update(pos, "all") + worktable.craftguide_update(pos, nil) end function worktable.fields(pos, _, fields, sender) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() - local start_i = meta:get_int("start_i") - local inventory_size = meta:get_int("inventory_size") - start_i = tonumber(start_i) or 0 + local formspec = meta:to_table().fields.formspec + local filter = formspec:match("filter;;([%w_:]+)") or "" + local start_i = tonumber(formspec:match("inv_items_list;.*;(%d+)%]")) or 0 if fields.storage then worktable.storage(pos) elseif fields.back then worktable.main(pos) elseif fields.backcraft or fields.craft then + if fields.backcraft then + inv:set_list("item_craft_input", {}) + inv:set_list("craft_output_recipe", {}) + end worktable.crafting(pos) - elseif fields.craft_output_recipe then - worktable.craft_output_recipe(pos, 0, 1) + elseif fields.craftguide then + if not meta:to_table().inventory.inv_items_list then return end -- legacy code + worktable.craft_output_recipe(pos, 0, 1, nil, 1, "") + elseif fields.alternate then + inv:set_list("craft_output_recipe", {}) + local inputstack = inv:get_stack("item_craft_input", 1):get_name() + local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1 + + recipe_num = recipe_num + 1 + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack, recipe_num, filter) elseif fields.trash or fields.search or fields.clearfilter or fields.prev or fields.next then if fields.trash then - worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil) + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, filter) elseif fields.search then worktable.craftguide_update(pos, fields.filter:lower()) - worktable.craft_output_recipe(pos, 0, 1, nil) + worktable.craft_output_recipe(pos, 0, 1, nil, 1, fields.filter:lower()) elseif fields.clearfilter then - worktable.craftguide_update(pos, "all") - worktable.craft_output_recipe(pos, 0, 1, nil) + worktable.craftguide_update(pos, nil) + worktable.craft_output_recipe(pos, 0, 1, nil, 1, "") elseif fields.prev or fields.next then + local inventory_size = #meta:to_table().inventory.inv_items_list + if fields.prev or start_i >= inventory_size then start_i = start_i - 8*4 elseif fields.next or start_i < 0 then start_i = start_i + 8*4 end - if start_i < 0 or start_i >= inventory_size then + + if start_i >= inventory_size then start_i = 0 + elseif start_i < 0 then + start_i = inventory_size - (inventory_size % (8*4)) end - worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil) + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, filter) end inv:set_list("item_craft_input", {}) @@ -284,39 +315,30 @@ function worktable.contains(table, element) end end end - return false end function worktable.put(_, listname, _, stack, _) local stn = stack:get_name() - local count = stack:get_count() local mod, node = stn:match("([%w_]+):([%w_]+)") local tdef = minetest.registered_tools[stn] local twear = stack:get_wear() - if listname == "input" and worktable.contains(nodes[mod], node) then - return count - elseif listname == "hammer" and stn == "xdecor:hammer" then - return 1 - elseif listname == "tool" and tdef and twear > 0 then + if (listname == "input" and worktable.contains(nodes[mod], node)) or + listname == "storage" then + return stack:get_count() + elseif (listname == "hammer" and stn == "xdecor:hammer") or + (listname == "tool" and tdef and twear > 0) then return 1 - elseif listname == "storage" then - return count end return 0 end function worktable.take(pos, listname, _, stack, player) - local inv = minetest.get_meta(pos):get_inventory() - local user_inv = player:get_inventory() - local inputstack = inv:get_stack("input", 1):get_name() - local mod, node = inputstack:match("([%w_]+):([%w_]+)") - if listname == "forms" then - if worktable.contains(nodes[mod], node) and - user_inv:room_for_item("main", stack:get_name()) then + local user_inv = player:get_inventory() + if user_inv:room_for_item("main", stack:get_name()) then return -1 end return 0 @@ -329,23 +351,23 @@ function worktable.take(pos, listname, _, stack, player) end function worktable.move(pos, from_list, from_index, to_list, to_index, count, _) - local inv = minetest.get_meta(pos):get_inventory() - local stackname = inv:get_stack(from_list, from_index):get_name() local meta = minetest.get_meta(pos) - local start_i = meta:get_int("start_i") + local inv = meta:get_inventory() if from_list == "storage" and to_list == "storage" then return count elseif inv:is_empty("item_craft_input") and from_list == "inv_items_list" and to_list == "item_craft_input" then - --print(dump(minetest.get_craft_recipe(stackname))) - worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname) + local stackname = inv:get_stack(from_list, from_index):get_name() + local formspec = meta:to_table().fields.formspec + local filter = formspec:match("filter;;([%w_:]+)") or "" + local start_i = tonumber(formspec:match("inv_items_list;.*;(%d+)%]")) or 0 + + worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname, 1, filter) minetest.after(0, function() inv:set_stack(from_list, from_index, stackname) end) - - return 1 end return 0 @@ -358,14 +380,11 @@ local function update_inventory(inv, inputstack) end local output = {} - for _, n in pairs(def) do - local mat = inputstack:get_name() - local input = inv:get_stack("input", 1) - local mod, node = mat:match("([%w_]+):([%w_]+)") - local count = math.min(n[2] * input:get_count(), inputstack:get_stack_max()) + local input = inv:get_stack("input", 1) - if not worktable.contains(nodes[mod], node) then return end - output[#output+1] = mat.."_"..n[1].." "..count + for _, n in pairs(def) do + local count = math.min(n[2] * input:get_count(), input:get_stack_max()) + output[#output+1] = inputstack:get_name().."_"..n[1].." "..count end inv:set_list("forms", output) @@ -381,7 +400,11 @@ end function worktable.on_take(pos, listname, index, stack, _) local inv = minetest.get_meta(pos):get_inventory() if listname == "input" then - update_inventory(inv, stack) + if stack:get_name() == inv:get_stack("input", 1):get_name() then + update_inventory(inv, stack) + else + inv:set_list("forms", {}) + end elseif listname == "forms" then local inputstack = inv:get_stack("input", 1) inputstack:take_item(math.ceil(stack:get_count() / def[index][2])) @@ -415,8 +438,8 @@ for mod, n in pairs(nodes) do for _, name in pairs(n) do local ndef = minetest.registered_nodes[mod..":"..name] if ndef then - local groups = {} - groups.not_in_creative_inventory=1 + local groups, tiles, light = {}, {} + groups.not_in_creative_inventory = 1 for k, v in pairs(ndef.groups) do if k ~= "wood" and k ~= "stone" and k ~= "level" then @@ -424,21 +447,31 @@ for _, name in pairs(n) do end end + if #ndef.tiles > 1 and not ndef.drawtype:find("glass") then + tiles = ndef.tiles + else + tiles = {ndef.tiles[1]} + end + + if ndef.light_source > 3 then + light = ndef.light_source - 1 + end + minetest.register_node(":"..mod..":"..name.."_"..d[1], { description = ndef.description.." "..d[1]:gsub("^%l", string.upper), paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", - light_source = ndef.light_source, + light_source = light, sounds = ndef.sounds, - tiles = {ndef.tiles[1]}, + tiles = tiles, groups = groups, node_box = {type = "fixed", fixed = d[3]}, sunlight_propagates = true, on_place = minetest.rotate_node }) end - minetest.register_alias("xdecor:"..d[1].."_"..name, mod..":"..name.."_"..d[1]) + minetest.register_alias("xdecor:"..d[1].."_"..name, mod..":"..name.."_"..d[1]) -- legacy code end end end @@ -458,7 +491,7 @@ minetest.register_abm({ -- Wear : 0-65535 | 0 = new condition. tool:add_wear(-500) - hammer:add_wear(300) + hammer:add_wear(700) inv:set_stack("tool", 1, tool) inv:set_stack("hammer", 1, hammer)