X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=tree.h;h=962454e485db11f6860e9384a9d0e00f96732ae6;hb=a2311c3df49407884ab070ef8096204684f877a3;hp=360b26924c66cd105b51a2f32d8b00ea1d14e483;hpb=12403a50816b3eacdf505bcc3ea1d0868ad86bb0;p=bspwm.git diff --git a/tree.h b/tree.h index 360b269..962454e 100644 --- a/tree.h +++ b/tree.h @@ -1,59 +1,76 @@ -#ifndef _TREE_H -#define _TREE_H +/* * Copyright (c) 2012-2013 Bastien Dejean + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, + * are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation and/or + * other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR + * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ -#define INC_EXP 0.9 -#define DEC_EXP 1.1 +#ifndef BSPWM_TREE_H +#define BSPWM_TREE_H -bool is_leaf(node_t *); -bool is_tiled(client_t *); -bool is_floating(client_t *); -bool is_first_child(node_t *); -bool is_second_child(node_t *); -void change_split_ratio(node_t *, value_change_t); -void change_layout(monitor_t *, desktop_t *, layout_t); -node_t *first_extrema(node_t *); -node_t *second_extrema(node_t *); -node_t *next_leaf(node_t *, node_t *); -node_t *prev_leaf(node_t *, node_t *); -node_t *find_fence(node_t *, direction_t); -node_t *find_neighbor(node_t *, direction_t); -void get_opposite(direction_t, direction_t*); -node_t *nearest_neighbor(desktop_t *, node_t *, direction_t); -int tiled_area(node_t *); -node_t *find_biggest(desktop_t *); -void move_fence(node_t *, direction_t, fence_move_t); -void rotate_tree(node_t *, rotate_t); -void rotate_brother(node_t *); -void unrotate_tree(node_t *, rotate_t); -void unrotate_brother(node_t *); -void flip_tree(node_t *, flip_t); -int balance_tree(node_t *); -void arrange(monitor_t *, desktop_t *); -void apply_layout(monitor_t *, desktop_t *, node_t *, xcb_rectangle_t, xcb_rectangle_t); -void insert_node(monitor_t *, desktop_t *, node_t *); -void pseudo_focus(desktop_t *, node_t *); -void focus_node(monitor_t *, desktop_t *, node_t *); +void arrange(monitor_t *m, desktop_t *d); +void apply_layout(monitor_t *m, desktop_t *d, node_t *n, xcb_rectangle_t rect, xcb_rectangle_t root_rect); +void insert_node(monitor_t *m, desktop_t *d, node_t *n, node_t *f); +void pseudo_focus(desktop_t *d, node_t *n); +void focus_node(monitor_t *m, desktop_t *d, node_t *n); void update_current(void); -void unlink_node(desktop_t *, node_t *); -void remove_node(desktop_t *, node_t *); -void destroy_tree(node_t *); -void swap_nodes(node_t *, node_t *); -void fit_monitor(monitor_t *, client_t *); -void transfer_node(monitor_t *, desktop_t *, monitor_t *, desktop_t *, node_t *); -void select_monitor(monitor_t *); -void select_desktop(monitor_t *, desktop_t *); -void cycle_monitor(cycle_dir_t); -void cycle_desktop(monitor_t *, desktop_t *, cycle_dir_t, skip_desktop_t); -void cycle_leaf(monitor_t *, desktop_t *, node_t *, cycle_dir_t, skip_client_t); -void nearest_leaf(monitor_t *, desktop_t *, node_t *, nearest_arg_t, skip_client_t); -void circulate_leaves(monitor_t *, desktop_t *, circulate_dir_t); -void update_vacant_state(node_t *); -void put_status(void); -void list_history(char *); -void list_monitors(list_option_t, char *); -void list_desktops(monitor_t *, list_option_t, unsigned int, char *); -void list(desktop_t *, node_t *, char *, unsigned int); -void restore_layout(char *); -void restore_history(char *); +node_t *make_node(void); +client_t *make_client(xcb_window_t win); +bool is_leaf(node_t *n); +bool is_tiled(client_t *c); +bool is_floating(client_t *c); +bool is_first_child(node_t *n); +bool is_second_child(node_t *n); +void change_split_ratio(node_t *n, value_change_t chg); +void reset_mode(coordinates_t *loc); +node_t *brother_tree(node_t *n); +void closest_public(desktop_t *d, node_t *n, node_t **closest, node_t **public); +node_t *first_extrema(node_t *n); +node_t *second_extrema(node_t *n); +node_t *next_leaf(node_t *n, node_t *r); +node_t *prev_leaf(node_t *n, node_t *r); +node_t *next_tiled_leaf(desktop_t *d, node_t *n, node_t *r); +node_t *prev_tiled_leaf(desktop_t *d, node_t *n, node_t *r); +bool is_adjacent(node_t *a, node_t *b, direction_t dir); +node_t *find_fence(node_t *n, direction_t dir); +node_t *nearest_neighbor(monitor_t *m, desktop_t *d, node_t *n, direction_t dir, client_select_t sel); +node_t *nearest_from_history(monitor_t *m, desktop_t *d, node_t *n, direction_t dir, client_select_t sel); +node_t *nearest_from_distance(monitor_t *m, desktop_t *d, node_t *n, direction_t dir, client_select_t sel); +void get_opposite(direction_t src, direction_t *dst); +int tiled_area(node_t *n); +node_t *find_biggest(monitor_t *m, desktop_t *d, node_t *n, client_select_t sel); +void move_fence(node_t *n, direction_t dir, fence_move_t mov); +void rotate_tree(node_t *n, int deg); +void rotate_brother(node_t *n); +void unrotate_tree(node_t *n, int rot); +void unrotate_brother(node_t *n); +void flip_tree(node_t *n, flip_t flp); +int balance_tree(node_t *n); +void unlink_node(monitor_t *m, desktop_t *d, node_t *n); +void remove_node(monitor_t *m, desktop_t *d, node_t *n); +void destroy_tree(node_t *n); +bool swap_nodes(monitor_t *m1, desktop_t *d1, node_t *n1, monitor_t *m2, desktop_t *d2, node_t *n2); +bool transfer_node(monitor_t *ms, desktop_t *ds, node_t *ns, monitor_t *md, desktop_t *dd, node_t *nd); +node_t *closest_node(monitor_t *m, desktop_t *d, node_t *n, cycle_dir_t dir, client_select_t sel); +void circulate_leaves(monitor_t *m, desktop_t *d, circulate_dir_t dir); +void update_vacant_state(node_t *n); +void update_privacy_level(node_t *n, bool value); #endif