X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=todo.txt;h=d4110cbc10d2bb0e010642baf2e2caecdb8cb8ab;hb=48aa89197636250b3e494e9124c7c5c6e2d63dea;hp=2d262197e656c92cc79922f577038566e455e838;hpb=f569a2fe58459329075702b3631d6884e2bb228b;p=Crafter.git diff --git a/todo.txt b/todo.txt index 2d26219..d4110cb 100644 --- a/todo.txt +++ b/todo.txt @@ -1,89 +1,21 @@ ---make a grass biome ---make trees ---make hand - mod another mod ---make items drop ---make tools ---make trees drop stuff with shears ---add treecapitator ---itemstack max 1000 ---ores ---vignette ---furnace ---add signs with vanessae's sign library ---crafting recipes ---beds - set respawn point - only sleep at night ---make treecapitator cut down whole tree if using axe - make trees drop items on treecapitator ---tnt ---sand fall down ---tnt throw player - and items ---water flow faster ---torches with particle ---make a mob - ---fix tools causing crash on pigs with no fleshy definition ---ladders - only placeable on walls ---eating animation - particles? - entity? ---boats ---make falling item have fall soundspec ---rebalance sand audio - - - -redstone - make nodes drop multiple items individually - - - - -make entities push against players -rewrite the item collection to magnetize using the possible application below -crafting bench -fishing -bows -fix full inventory collection deletion bug -3d character -boat -shiftclick with tool tries to place torch -make tnt hurt player -rewrite minecart - halfway - make go up and down hills -right click with tool places torch -if placed last node put another stack into hand -have falling node hurt player? -add a function to set a velocity goal to entities and then implement it with all entities -^make a value if below then stop? -colored chat messages -check if everyone is in bed before going to next night -also lock player in bed until they get out or daytime - -open bugs: -fix torches not deleting particles when mounted node dug <- meta glitch? - -possible applications: - -causes object to magnetize towards player or other objects and stop after an inner radius -use for better item magnet? - -if object:is_player() and object:get_player_name() ~= self.rider then - local player_pos = object:getpos() - pos.y = 0 - player_pos.y = 0 - - local currentvel = self.object:getvelocity() - local vel = vector.subtract(pos, player_pos) - vel = vector.normalize(vel) - local distance = vector.distance(pos,player_pos) - distance = (1-distance)*10 - vel = vector.multiply(vel,distance) - local acceleration = vector.new(vel.x-currentvel.x,0,vel.z-currentvel.z) - - - if self.axis == "x" then - self.object:add_velocity(vector.new(acceleration.x,0,0)) - elseif self.axis == "z" then - self.object:add_velocity(vector.new(0,0,acceleration.z)) - else - self.object:add_velocity(acceleration) - end - - --acceleration = vector.multiply(acceleration, -1) - --object:add_player_velocity(acceleration) -end +0) Make armor +1.5) make bookshelves +2.) make better enchanting +--find mod that has these? +3.) add cows +4.) add sheep +5.) add coloured wools using texture mods dynamically for pretty much infinite colours +6.) make enchanting use bookshelves +7.) overhaul enchanting gui +8.) make anvil to combine enchantments +9.) Make lapiz +10.) make inventory less crap +11.) make aura (heal randomly when eating enchanted food) +12.) make jetpack +13.) do all redstone todo items +14.) make steel +15.) Make waypoints +16.) Make the buildtest pipes actually work +17.) Make the quarry +432432.) fix the redstone piston bug https://forum.minetest.net/viewtopic.php?p=372505#p372505 +23432244.) overhaul redstone again https://forum.minetest.net/viewtopic.php?p=372654#p372654