X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fvoxel.h;h=16540e5951b817849901770c1cec6476046f7992;hb=24b66dede00c8a5336adc6c1fafc837ee688c9ad;hp=52274ac19d4479960005ead8e9c8d5628aae4466;hpb=5d08ada2241569501fa22bfc5e5cde0ee7dfd0c7;p=minetest.git diff --git a/src/voxel.h b/src/voxel.h index 52274ac19..16540e595 100644 --- a/src/voxel.h +++ b/src/voxel.h @@ -17,20 +17,19 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef VOXEL_HEADER -#define VOXEL_HEADER +#pragma once #include "irrlichttypes.h" #include "irr_v3d.h" #include -#include "debug.h" +#include #include "exceptions.h" #include "mapnode.h" #include #include -#include +#include "util/basic_macros.h" -class INodeDefManager; +class NodeDefManager; // For VC++ #undef min @@ -49,8 +48,8 @@ class INodeDefManager; /* Debug stuff */ -extern u32 emerge_time; -extern u32 emerge_load_time; +extern u64 emerge_time; +extern u64 emerge_load_time; /* This class resembles aabbox3d a lot, but has inclusive @@ -60,20 +59,20 @@ class VoxelArea { public: // Starts as zero sized - VoxelArea(): - MinEdge(1,1,1), - MaxEdge(0,0,0) - { - } - VoxelArea(v3s16 min_edge, v3s16 max_edge): + VoxelArea() = default; + + VoxelArea(const v3s16 &min_edge, const v3s16 &max_edge): MinEdge(min_edge), MaxEdge(max_edge) { + cacheExtent(); } - VoxelArea(v3s16 p): + + VoxelArea(const v3s16 &p): MinEdge(p), MaxEdge(p) { + cacheExtent(); } /* @@ -93,13 +92,16 @@ class VoxelArea if(a.MaxEdge.X > MaxEdge.X) MaxEdge.X = a.MaxEdge.X; if(a.MaxEdge.Y > MaxEdge.Y) MaxEdge.Y = a.MaxEdge.Y; if(a.MaxEdge.Z > MaxEdge.Z) MaxEdge.Z = a.MaxEdge.Z; + cacheExtent(); } + void addPoint(const v3s16 &p) { if(hasEmptyExtent()) { MinEdge = p; MaxEdge = p; + cacheExtent(); return; } if(p.X < MinEdge.X) MinEdge.X = p.X; @@ -108,6 +110,7 @@ class VoxelArea if(p.X > MaxEdge.X) MaxEdge.X = p.X; if(p.Y > MaxEdge.Y) MaxEdge.Y = p.Y; if(p.Z > MaxEdge.Z) MaxEdge.Z = p.Z; + cacheExtent(); } // Pad with d nodes @@ -117,25 +120,13 @@ class VoxelArea MaxEdge += d; } - /*void operator+=(v3s16 off) - { - MinEdge += off; - MaxEdge += off; - } - - void operator-=(v3s16 off) - { - MinEdge -= off; - MaxEdge -= off; - }*/ - /* const methods */ - v3s16 getExtent() const + const v3s16 &getExtent() const { - return MaxEdge - MinEdge + v3s16(1,1,1); + return m_cache_extent; } /* Because MaxEdge and MinEdge are included in the voxel area an empty extent @@ -148,9 +139,9 @@ class VoxelArea s32 getVolume() const { - v3s16 e = getExtent(); - return (s32)e.X * (s32)e.Y * (s32)e.Z; + return (s32)m_cache_extent.X * (s32)m_cache_extent.Y * (s32)m_cache_extent.Z; } + bool contains(const VoxelArea &a) const { // No area contains an empty area @@ -182,14 +173,14 @@ class VoxelArea && MaxEdge == other.MaxEdge); } - VoxelArea operator+(v3s16 off) const + VoxelArea operator+(const v3s16 &off) const { - return VoxelArea(MinEdge+off, MaxEdge+off); + return {MinEdge+off, MaxEdge+off}; } - VoxelArea operator-(v3s16 off) const + VoxelArea operator-(const v3s16 &off) const { - return VoxelArea(MinEdge-off, MaxEdge-off); + return {MinEdge-off, MaxEdge-off}; } /* @@ -213,7 +204,7 @@ class VoxelArea return; } - assert(contains(a)); + assert(contains(a)); // pre-condition // Take back area, XY inclusive { @@ -276,10 +267,9 @@ class VoxelArea */ s32 index(s16 x, s16 y, s16 z) const { - v3s16 em = getExtent(); - v3s16 off = MinEdge; - s32 i = (s32)(z-off.Z)*em.Y*em.X + (y-off.Y)*em.X + (x-off.X); - //dstream<<" i("< & light_sources, INodeDefManager *nodemgr); - void unspreadLight(enum LightBank bank, - std::map & from_nodes, - std::set & light_sources, INodeDefManager *nodemgr); - - void spreadLight(enum LightBank bank, v3s16 p, INodeDefManager *nodemgr); - void spreadLight(enum LightBank bank, - std::set & from_nodes, INodeDefManager *nodemgr); - - /* - Virtual functions - */ - /* Member variables */ @@ -559,28 +494,15 @@ class VoxelManipulator /*: public NodeContainer*/ VoxelArea m_area; /* - NULL if data size is 0 (extent (0,0,0)) + nullptr if data size is 0 (extent (0,0,0)) Data is stored as [z*h*w + y*h + x] */ - MapNode *m_data; + MapNode *m_data = nullptr; /* Flags of all nodes */ - u8 *m_flags; - - //TODO: Use these or remove them - //TODO: Would these make any speed improvement? - //bool m_pressure_route_valid; - //v3s16 m_pressure_route_surface; + u8 *m_flags = nullptr; - /* - Some settings - */ - //bool m_disable_water_climb; - -private: + static const MapNode ContentIgnoreNode; }; - -#endif -