X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fsubgame.h;h=6e78639625e9c2508a1d4be91fadb07fbeb0dd6f;hb=a1e1a19ac355dbe7e1a2e060fd6b5fe082298eb6;hp=b201a740255acdaa735d0eecbea725fb1fc9cd4e;hpb=591527d8787b6dfaafd2113bc001fe892b3eb0fb;p=minetest.git diff --git a/src/subgame.h b/src/subgame.h index b201a7402..6e7863962 100644 --- a/src/subgame.h +++ b/src/subgame.h @@ -1,57 +1,73 @@ /* -Minetest-c55 -Copyright (C) 2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef SUBGAME_HEADER -#define SUBGAME_HEADER +#pragma once #include #include #include +class Settings; + struct SubgameSpec { std::string id; // "" = game does not exist - std::string path; - std::set addon_paths; + std::string path; // path to game + std::string gamemods_path; //path to mods of the game + std::set addon_mods_paths; //paths to addon mods for this game std::string name; - - SubgameSpec(const std::string &id_="", - const std::string &path_="", - const std::set &addon_paths_=std::set(), - const std::string &name_=""): + std::string menuicon_path; + + SubgameSpec(const std::string &id_ = "", + const std::string &path_ = "", + const std::string &gamemods_path_ = "", + const std::set &addon_mods_paths_ = std::set(), + const std::string &name_ = "", + const std::string &menuicon_path_ = ""): id(id_), path(path_), - addon_paths(addon_paths_), - name(name_) + gamemods_path(gamemods_path_), + addon_mods_paths(addon_mods_paths_), + name(name_), + menuicon_path(menuicon_path_) {} bool isValid() const { - return (id != "" && path != ""); + return (!id.empty() && !path.empty()); } }; +// minetest.conf +bool getGameMinetestConfig(const std::string &game_path, Settings &conf); +// game.conf +bool getGameConfig(const std::string &game_path, Settings &conf); + +std::string getGameName(const std::string &game_path); + SubgameSpec findSubgame(const std::string &id); +SubgameSpec findWorldSubgame(const std::string &world_path); std::set getAvailableGameIds(); std::vector getAvailableGames(); +bool getWorldExists(const std::string &world_path); std::string getWorldGameId(const std::string &world_path, bool can_be_legacy=false); @@ -73,14 +89,12 @@ struct WorldSpec bool isValid() const { - return (name != "" && path != "" && gameid != ""); + return (!name.empty() && !path.empty() && !gameid.empty()); } }; std::vector getAvailableWorlds(); -// Create world directory and world.mt if they don't exist -bool initializeWorld(const std::string &path, const std::string &gameid); - -#endif - +// loads the subgame's config and creates world directory +// and world.mt if they don't exist +bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamespec);